nemo [Thu, 17 Jun 2010 11:42:23 -0400] rev 3512
merge
sheepluva [Thu, 17 Jun 2010 13:56:30 +0200] rev 3511
some pt_BR translation changes by arrom
koda [Thu, 17 Jun 2010 16:28:42 +0200] rev 3510
Update repository checking code to reflect our recent Mercurial switch
nemo [Thu, 17 Jun 2010 11:41:38 -0400] rev 3509
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
Add a basic patch for downscaling LandPixels to save memory on mobile devices. Probably could use more optimisation in the pixel writes to avoid redundant writes.
sheepluva [Wed, 16 Jun 2010 21:14:23 +0200] rev 3508
correct cake sit-down animation so that it doesn't sit down in mid-air anymore
mario.liebisch [Wed, 16 Jun 2010 15:20:18 +0200] rev 3507
General:
* Updated Russian translation provided by Leon
mario.liebisch [Wed, 16 Jun 2010 13:48:10 +0200] rev 3506
General:
* Added new themes: Art, Brick, Stage
* Added new background music: Art, Brick, Castle, Compost (former Nature), Desert, Olympics, Nature
mario.liebisch [Wed, 16 Jun 2010 11:50:45 +0200] rev 3505
Engine:
* Bomb clusters now inherit 20 % of their parent's horizontal velocity (makes it a little bit more realistic without completely changing gameplay IMO - needs testing)
Mercurial:
* Added EOL rules (requires plugin to be activated) and ignore list
convert-repo [Wed, 16 Jun 2010 04:10:50 +0000] rev 3504
update tags
nemo [Wed, 09 Jun 2010 01:45:44 +0000] rev 3503
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
unc0rr [Tue, 08 Jun 2010 18:20:49 +0000] rev 3502
Some more progress
unc0rr [Sun, 06 Jun 2010 19:03:06 +0000] rev 3501
Reimplement more core actions
unc0rr [Sun, 06 Jun 2010 15:29:33 +0000] rev 3500
Use sockets instead of handles, use bytestrings instead of strings
smxx [Sat, 05 Jun 2010 20:49:51 +0000] rev 3499
Engine:
* Avoid any offset applied if weapon's origin is set to (0, 0)
smxx [Sat, 05 Jun 2010 19:50:02 +0000] rev 3498
Frontend:
* Fixed main menu tips not showing up