nemo [Sun, 14 Nov 2010 14:53:44 -0500] rev 4331
merge 0.9.14
nemo [Sun, 14 Nov 2010 12:53:33 -0500] rev 4330
fix placement
Palewolf [Sun, 14 Nov 2010 13:14:05 +0100] rev 4329
Apply hit animation ONLY to bullets
unc0rr [Sun, 14 Nov 2010 20:35:39 +0300] rev 4328
set vesion to 0.9.14.1
Palewolf [Sun, 14 Nov 2010 12:57:01 +0100] rev 4327
Small animation on bullet impact
unc0rr [Sun, 14 Nov 2010 20:34:13 +0300] rev 4326
35 -> 0.9.14.1 mapping
nemo [Sun, 14 Nov 2010 02:38:05 -0500] rev 4325
sorry bout that guys.
nemo [Sun, 14 Nov 2010 12:25:50 -0500] rev 4324
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
jose1711 [Sun, 14 Nov 2010 00:50:33 +0100] rev 4323
another typo
nemo [Sun, 14 Nov 2010 11:53:27 -0500] rev 4322
this reverts 3861
inu [Sun, 14 Nov 2010 00:35:05 +0100] rev 4321
fixed typo
koda [Sun, 14 Nov 2010 17:42:00 +0100] rev 4320
bumping qt minimum version
Henek [Sat, 13 Nov 2010 23:08:33 +0100] rev 4319
clean up and lua update, very minor
unc0rr [Sun, 14 Nov 2010 19:27:30 +0300] rev 4318
Set protocol num to 35
nemo [Sat, 13 Nov 2010 15:32:53 -0500] rev 4317
merge 0.9.14 back into trunk
nemo [Sun, 14 Nov 2010 11:24:36 -0500] rev 4316
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly