Thu, 28 Apr 2016 21:15:08 +0200 | sheepluva | merge 3 new sound effects added by Wuzzy | file | diff | annotate |
Wed, 13 Apr 2016 12:17:30 +0200 | Wuzzy | Add sound effects for: cleaver impact, air mine impact, using extra time | file | diff | annotate |
Mon, 25 Apr 2016 16:11:39 +0200 | sheepluva | Fix issue 12: “Yoohoo” sound for seduction is missing | file | diff | annotate |
Tue, 16 Feb 2016 11:31:55 -0500 | nemo | sniper rifle too | file | diff | annotate |
Tue, 16 Feb 2016 11:29:36 -0500 | nemo | reduce by 1, probably should avoid tunnel issue | file | diff | annotate |
Tue, 16 Feb 2016 04:25:00 +0100 | sheepluva | apply to deagle and sniper only | file | diff | annotate |
Tue, 16 Feb 2016 03:19:23 +0100 | sheepluva | disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd) | file | diff | annotate |