Thu, 16 Aug 2018 19:33:03 +0300 |
alfadur |
Rust 2018 conversion
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Sat, 21 Jul 2018 02:13:55 +0300 |
alfadur |
Implement room config export
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Mon, 16 Jul 2018 22:59:58 +0300 |
alfadur |
Something down in the food chain already uses bitflags, so might as well switch to them
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Thu, 28 Jun 2018 17:29:37 +0200 |
Marcin Mielniczuk |
Undo enabling the `unreachable-pub` lint.
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Thu, 28 Jun 2018 00:10:15 +0300 |
alfadur |
stabilization
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Wed, 27 Jun 2018 02:34:46 +0300 |
alfadur |
Implement game start & engine messages
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Sun, 24 Jun 2018 12:09:31 -0400 |
marmistrz |
Enable all lints from the rust-2018-idioms suite.
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Thu, 14 Jun 2018 12:31:15 -0400 |
alfadur |
handle edge polling properly
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Thu, 08 Mar 2018 15:01:18 -0500 |
alfadur |
separated the server logic from all the async io mess.
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Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
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Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
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Sat, 14 Jan 2017 22:30:09 +0300 |
unc0rr |
- Use logging facilities instead of plain println!
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Sun, 08 Jan 2017 23:57:45 +0300 |
unc0rr |
Some parsing using nom
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Tue, 03 Jan 2017 00:19:47 +0300 |
unc0rr |
- Start protocol parser implementation
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Mon, 02 Jan 2017 00:16:22 +0300 |
unc0rr |
Refactor modules layout
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Mon, 02 Jan 2017 00:05:12 +0300 |
unc0rr |
- Use netbuf buffers for client connection stream
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Sun, 01 Jan 2017 22:13:35 +0300 |
unc0rr |
Refactor code to add more structure to it
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Sat, 31 Dec 2016 23:56:29 +0300 |
unc0rr |
Start server implementation in rust
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