share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Thu, 29 Nov 2018 20:37:40 +0100 Wuzzy Construction Mode: Update team labels more reliably
Thu, 29 Nov 2018 03:26:35 +0100 Wuzzy Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Fri, 05 Oct 2018 16:36:41 +0200 Wuzzy Remove usage of creeper from all schemes and styles
Wed, 08 Aug 2018 15:22:34 +0200 Wuzzy Use capcolDefault in Lua scripts
Tue, 07 Aug 2018 13:04:02 +0200 Wuzzy Fix resurrection animation appearing at wrong position for some missions and styles
Thu, 08 Mar 2018 19:08:21 +0100 Wuzzy Construction Mode: Fix annoying Incoming voice and other sound issues
Sat, 17 Feb 2018 00:34:00 +0100 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Fri, 16 Feb 2018 20:16:34 +0100 Wuzzy Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Sun, 11 Feb 2018 20:39:39 +0100 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Wuzzy Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
Sun, 11 Feb 2018 01:15:23 +0100 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Wuzzy Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 15:16:20 +0100 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 12:59:13 +0100 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Wuzzy Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Wuzzy Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
Sat, 10 Feb 2018 08:28:22 +0100 Wuzzy Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Wuzzy Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 19:58:55 +0100 Wuzzy Construction Mode: Each team remembers its selections now
Fri, 09 Feb 2018 19:01:52 +0100 Wuzzy More Construction Mode refactoring
Fri, 09 Feb 2018 18:14:05 +0100 Wuzzy Construction Mode: Remember previous selection of pIndex
Fri, 09 Feb 2018 16:27:32 +0100 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
Fri, 09 Feb 2018 16:12:54 +0100 Wuzzy Add a few key shortcuts in Costruction Mode
Fri, 09 Feb 2018 14:56:04 +0100 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Fri, 09 Feb 2018 14:33:00 +0100 Wuzzy Add healing visual effect + heal msg in scripts
Mon, 13 Nov 2017 22:14:45 +0100 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Tue, 10 Oct 2017 16:13:44 +0200 Wuzzy Construction Mode: Fix Lua error spam when using time box with filters on map
Thu, 04 May 2017 03:27:27 +0200 Wuzzy Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Wed, 26 Apr 2017 16:24:44 +0200 Wuzzy Construction Mode: Mention teleportation restriction in tooltip
Mon, 10 Apr 2017 18:42:50 +0200 Wuzzy Increase duck cost in Construction Mode to 40
Sun, 09 Apr 2017 20:54:33 +0200 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Sun, 27 Nov 2016 06:32:00 +0100 Wuzzy Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wed, 23 Nov 2016 00:28:58 +0100 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Wuzzy Use GetAmmoName in Construction Mode
Sat, 19 Nov 2016 21:33:02 +0100 Wuzzy Change descriptions for special Construction Mode tools
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Thu, 28 Apr 2016 20:07:10 +0200 sheepluva merge more construction mode patches by Wuzzy
Tue, 26 Apr 2016 18:00:15 +0200 Wuzzy Construction Mode: Make weapon crate mode be initial selection in crate tool
Tue, 26 Apr 2016 17:54:48 +0200 Wuzzy Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Tue, 26 Apr 2016 17:40:29 +0200 Wuzzy Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Tue, 26 Apr 2016 17:33:51 +0200 Wuzzy Construction Mode: Fix landspray being considered a weapon instead of utility
Wed, 27 Apr 2016 18:08:48 +0200 sheepluva make construction mode recognize fort maps too
Tue, 26 Apr 2016 20:51:13 +0200 sheepluva make construction mode work with fort mode without mixing up clans and forts
Tue, 26 Apr 2016 18:15:10 +0200 sheepluva update construction mode in-file version info
Wed, 13 Apr 2016 03:17:32 +0200 Wuzzy Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wed, 13 Apr 2016 03:04:24 +0200 Wuzzy Fix bad comment in Construction Mode
Wed, 13 Apr 2016 03:03:46 +0200 Wuzzy Construction Mode: Sanity-check numbers from script parameter
Wed, 13 Apr 2016 02:54:36 +0200 Wuzzy Construction Mode: Fix timer issues
Wed, 13 Apr 2016 02:44:37 +0200 Wuzzy Construction Mode: Recognize health case amount from game scheme
Wed, 13 Apr 2016 02:41:16 +0200 Wuzzy Construction Mode: Remove 2 useless blank lines in mission panel
Wed, 13 Apr 2016 02:20:04 +0200 Wuzzy Construction Mode: Fix construction/support station
Wed, 13 Apr 2016 01:53:25 +0200 Wuzzy Construction Mode: Update structure overlay each tick, thus falling smoothly
Wed, 13 Apr 2016 01:28:20 +0200 Wuzzy Construction Mode: “spawn” extra time, not buying
Wed, 13 Apr 2016 01:26:46 +0200 Wuzzy Construction Mode: Fix giving round energy boost at first round
Wed, 13 Apr 2016 01:19:37 +0200 Wuzzy Add script parameter support to Construction Mode
Wed, 13 Apr 2016 00:49:34 +0200 Wuzzy Throw away legacy Construction Mode code which is never actually used
Wed, 13 Apr 2016 00:39:45 +0200 Wuzzy Throw away old out-commented Construction Mode code
Wed, 13 Apr 2016 00:27:40 +0200 Wuzzy Construction Mode: Disable setting drill strike timer in object placement mode
Wed, 13 Apr 2016 00:17:07 +0200 Wuzzy Construction Mode: Fix mine timer message being shown at start
Tue, 12 Apr 2016 23:50:49 +0200 Wuzzy Construction Mode: Disable up/down in building mode
Tue, 12 Apr 2016 23:48:34 +0200 Wuzzy Construction Mode: Show mine timer in seconds
Tue, 12 Apr 2016 23:40:24 +0200 Wuzzy Tweak barrel and mine defaults in Construction Mode
Tue, 12 Apr 2016 23:37:25 +0200 Wuzzy Mark some forgotten Construction Mode strings for translation
Tue, 12 Apr 2016 23:12:43 +0200 Wuzzy Construction Mode: Actually, the extra time limit is about buying
Tue, 12 Apr 2016 23:10:53 +0200 Wuzzy Remove cheat in Construction Mode
Tue, 12 Apr 2016 23:06:49 +0200 Wuzzy Construction Mode: Make weapon names match en.txt
Tue, 12 Apr 2016 23:04:05 +0200 Wuzzy Fix crate costs in Construction Mode being all the same (fixes #15)
Thu, 05 Nov 2015 03:08:49 +0100 antonc27 - Rus localization for following game styles: ios-revival
Thu, 16 Jul 2015 08:39:35 -0400 nemo CRLF purge
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Sat, 20 Dec 2014 16:20:37 -0500 nemo Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
Mon, 15 Dec 2014 20:45:42 +0900 mikade Some fixes and (really lazy) fixes
Mon, 27 Oct 2014 21:24:55 +0900 mikade Add Construction Mode (probably needs testing / fixing)
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