2012-04-14 Fix insanity
unc0rr [Sat, 14 Apr 2012 23:50:14 +0400] rev 6890
Fix insanity
2012-04-14 More string types
unc0rr [Sat, 14 Apr 2012 23:36:57 +0400] rev 6889
More string types
2012-04-14 Get rid of TGearsType to simplify pas2c
unc0rr [Sat, 14 Apr 2012 23:19:45 +0400] rev 6888
Get rid of TGearsType to simplify pas2c
2012-04-14 Render some builtin functions
unc0rr [Sat, 14 Apr 2012 22:40:23 +0400] rev 6887
Render some builtin functions
2012-04-14 Render unions
unc0rr [Sat, 14 Apr 2012 22:24:09 +0400] rev 6886
Render unions
2012-04-12 minor gl debug/comments
koda [Fri, 13 Apr 2012 01:41:11 +0200] rev 6885
minor gl debug/comments
2012-04-12 disable png screenshots on mobile for now
koda [Fri, 13 Apr 2012 00:18:10 +0200] rev 6884
disable png screenshots on mobile for now
2012-04-12 Support string constants
unc0rr [Fri, 13 Apr 2012 00:08:46 +0400] rev 6883
Support string constants
2012-04-12 Oops, forgot file
Stepan777 [Thu, 12 Apr 2012 23:10:35 +0400] rev 6882
Oops, forgot file
2012-04-12 png screenshots
Stepan777 [Thu, 12 Apr 2012 23:05:46 +0400] rev 6881
png screenshots
2012-04-11 Support operators declarations
unc0rr [Wed, 11 Apr 2012 22:47:21 +0400] rev 6880
Support operators declarations
2012-04-11 Simplify converter's life
unc0rr [Wed, 11 Apr 2012 22:46:59 +0400] rev 6879
Simplify converter's life
2012-04-10 Improve rendering of function types, arrays, and more
unc0rr [Wed, 11 Apr 2012 01:04:58 +0400] rev 6878
Improve rendering of function types, arrays, and more
2012-04-09 vob* variables need to be reset
koda [Mon, 09 Apr 2012 23:20:42 +0200] rev 6877
vob* variables need to be reset
2012-04-09 Unbreak build (change was only tested with pas2c parser, and was okay to it)
unc0rr [Tue, 10 Apr 2012 00:00:25 +0400] rev 6876
Unbreak build (change was only tested with pas2c parser, and was okay to it)
2012-04-09 First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
unc0rr [Mon, 09 Apr 2012 23:55:12 +0400] rev 6875
First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
2012-04-09 Better handle switch statement
unc0rr [Mon, 09 Apr 2012 23:36:23 +0400] rev 6874
Better handle switch statement
2012-04-09 Eraser tool
unc0rr [Mon, 09 Apr 2012 22:01:36 +0400] rev 6873
Eraser tool
2012-04-09 Better support for strings
unc0rr [Mon, 09 Apr 2012 22:01:13 +0400] rev 6872
Better support for strings
2012-04-09 ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
koda [Mon, 09 Apr 2012 04:55:46 +0200] rev 6871
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
2012-04-09 ios: refactor the code of the after-game statistics display using delegates
koda [Mon, 09 Apr 2012 04:43:30 +0200] rev 6870
ios: refactor the code of the after-game statistics display using delegates
2012-04-09 ios: convert audio operation from class to instance, plays better with memory
koda [Mon, 09 Apr 2012 03:25:17 +0200] rev 6869
ios: convert audio operation from class to instance, plays better with memory
2012-04-09 i don't understand this, but without this change audio doesn't fade on ios
koda [Mon, 09 Apr 2012 02:02:14 +0200] rev 6868
i don't understand this, but without this change audio doesn't fade on ios
2012-04-09 remove stray pixels
nemo [Sun, 08 Apr 2012 20:31:01 -0400] rev 6867
remove stray pixels
2012-04-08 ios: don't prompt restoring a game that didn't complete loading
koda [Sun, 08 Apr 2012 23:41:34 +0200] rev 6866
ios: don't prompt restoring a game that didn't complete loading
2012-04-08 ios, this method belongs here
koda [Sun, 08 Apr 2012 23:31:02 +0200] rev 6865
ios, this method belongs here
2012-04-08 ios: schemes table was being drawn on top of the table border
koda [Sun, 08 Apr 2012 19:06:25 +0200] rev 6864
ios: schemes table was being drawn on top of the table border
2012-04-08 formatting
koda [Sun, 08 Apr 2012 18:46:09 +0200] rev 6863
formatting
2012-04-08 when focus is lost lower the volume to a minimum
koda [Sun, 08 Apr 2012 18:11:37 +0200] rev 6862
when focus is lost lower the volume to a minimum
2012-04-07 by popular demand, switch Nature and Golf music (issue 383)
koda [Sat, 07 Apr 2012 22:13:15 +0200] rev 6861
by popular demand, switch Nature and Golf music (issue #383)
2012-04-06 Convert some operators
unc0rr [Fri, 06 Apr 2012 16:59:32 +0400] rev 6860
Convert some operators
2012-04-05 Unwind 'with' construction
unc0rr [Thu, 05 Apr 2012 17:52:27 +0400] rev 6859
Unwind 'with' construction
2012-04-05 Improve rendering into C
unc0rr [Thu, 05 Apr 2012 14:58:34 +0400] rev 6858
Improve rendering into C
2012-04-05 Make function more pascal-ish
unc0rr [Thu, 05 Apr 2012 14:50:58 +0400] rev 6857
Make function more pascal-ish
2012-04-04 More external definitions for pas2c
unc0rr [Thu, 05 Apr 2012 00:42:43 +0400] rev 6856
More external definitions for pas2c
2012-04-04 Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
unc0rr [Wed, 04 Apr 2012 18:00:46 +0400] rev 6855
Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
2012-04-04 Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr [Wed, 04 Apr 2012 15:05:14 +0400] rev 6854
Normalize RecordFields before conversion. Helps with namespaces problem.
2012-04-03 Fix withState' not returning lastType
unc0rr [Tue, 03 Apr 2012 17:53:33 +0400] rev 6853
Fix withState' not returning lastType
2012-04-01 Added copyright notice to Scheme.java
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:23:34 +0200] rev 6852
Added copyright notice to Scheme.java
2012-04-03 ja update
krdrt5367 [Tue, 03 Apr 2012 10:08:35 +0100] rev 6851
ja update
2012-04-01 Hedgeroid: Added ini4j library, updated android support library and added lib licenses
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:17:29 +0200] rev 6850
Hedgeroid: Added ini4j library, updated android support library and added lib licenses
2012-04-03 de update
krdrt5367 [Tue, 03 Apr 2012 10:06:58 +0100] rev 6849
de update
2012-04-01 Added some toString methods to help when debugging
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:15:45 +0200] rev 6848
Added some toString methods to help when debugging
2012-04-03 cz update
krdrt5 [Tue, 03 Apr 2012 10:05:26 +0100] rev 6847
cz update
2012-04-01 Merge
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 04:37:55 +0200] rev 6846
Merge
2012-04-02 - Handle multidimensional arrays better
unc0rr [Mon, 02 Apr 2012 17:28:18 +0400] rev 6845
- Handle multidimensional arrays better - Error message for WithBlock to check type errors
2012-04-01 Scheme definitions now use .ini files.
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 04:27:46 +0200] rev 6844
Scheme definitions now use .ini files.
2012-04-02 Finally fix the bug with pointer declarations polluting namespace with bad records
unc0rr [Mon, 02 Apr 2012 16:14:29 +0400] rev 6843
Finally fix the bug with pointer declarations polluting namespace with bad records
2012-03-31 Removed some unused imports and a redundand nullcheck
Medo <smaxein@googlemail.com> [Sat, 31 Mar 2012 20:39:19 +0200] rev 6842
Removed some unused imports and a redundand nullcheck
2012-04-01 let's outsmart the compiler for no particular benefit
koda [Mon, 02 Apr 2012 00:32:17 +0200] rev 6841
let's outsmart the compiler for no particular benefit
2012-03-31 Added hashcode function for Team to make it consistent with equals.
Medo <smaxein@googlemail.com> [Sat, 31 Mar 2012 20:36:03 +0200] rev 6840
Added hashcode function for Team to make it consistent with equals.
2012-03-30 Remove API Level 8 dependency found by Android Lint
Medo <smaxein@googlemail.com> [Fri, 30 Mar 2012 19:40:49 +0200] rev 6839
Remove API Level 8 dependency found by Android Lint
2012-03-30 More clean namespace, some fixes
unc0rr [Fri, 30 Mar 2012 23:58:08 +0400] rev 6838
More clean namespace, some fixes
2012-03-30 Much better types handling, work correctly with functions
unc0rr [Fri, 30 Mar 2012 17:00:34 +0400] rev 6837
Much better types handling, work correctly with functions
2012-03-29 - Treat strings as arrays of chars
unc0rr [Thu, 29 Mar 2012 17:27:01 +0400] rev 6836
- Treat strings as arrays of chars - Add return statement to non-void functions
2012-03-28 Better deriving, some fixes
unc0rr [Thu, 29 Mar 2012 01:01:29 +0400] rev 6835
Better deriving, some fixes
2012-03-28 Resolve deferred type on dereference
unc0rr [Wed, 28 Mar 2012 23:53:45 +0400] rev 6834
Resolve deferred type on dereference
2012-03-28 invalidate on switch
nemo [Wed, 28 Mar 2012 16:33:50 -0400] rev 6833
invalidate on switch
2012-03-27 dates are no more!
koda [Wed, 28 Mar 2012 01:56:42 +0200] rev 6832
dates are no more!
2012-03-27 ios: fix offset for 'details' table header in iphone game configuration
koda [Wed, 28 Mar 2012 01:26:47 +0200] rev 6831
ios: fix offset for 'details' table header in iphone game configuration
2012-03-27 ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda [Wed, 28 Mar 2012 01:19:36 +0200] rev 6830
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
2012-03-27 ios: use notifications instead of class methods (maybe tidier)
koda [Wed, 28 Mar 2012 00:42:57 +0200] rev 6829
ios: use notifications instead of class methods (maybe tidier)
2012-03-27 At mikade's request. give scripting access to the map name prior to override.
nemo [Mon, 26 Mar 2012 20:29:37 -0400] rev 6828
At mikade's request. give scripting access to the map name prior to override.
2012-03-26 Dig into namespaces even more
unc0rr [Mon, 26 Mar 2012 23:54:12 +0400] rev 6827
Dig into namespaces even more
2012-03-26 Just some further work
unc0rr [Mon, 26 Mar 2012 17:56:15 +0400] rev 6826
Just some further work
2012-03-26 ios, one more grenade timer tweak
koda [Mon, 26 Mar 2012 03:58:03 +0200] rev 6825
ios, one more grenade timer tweak
2012-03-26 i didn't even know it was possible (spotted by adam4813)
koda [Mon, 26 Mar 2012 03:57:14 +0200] rev 6824
i didn't even know it was possible (spotted by adam4813)
2012-03-26 ios: fix blocked preview button
koda [Mon, 26 Mar 2012 03:36:11 +0200] rev 6823
ios: fix blocked preview button
2012-03-26 ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
koda [Mon, 26 Mar 2012 03:24:50 +0200] rev 6822
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2012-03-25 merge
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 21:17:01 +0200] rev 6821
merge
2012-03-25 - don't give hogs air weps when border is enabled
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 17:37:07 +0200] rev 6820
- don't give hogs air weps when border is enabled - add missing napalm - small code restructures
2012-03-25 Added a missing loc
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 17:34:40 +0200] rev 6819
Added a missing loc Fixed rader bug Four new achievements Some provisional changes
2012-03-25 Add the parameters I missed the first time when I added these hooks.
mikade [Sun, 25 Mar 2012 14:51:13 +0200] rev 6818
Add the parameters I missed the first time when I added these hooks.
2012-03-25 - Apply unit's namespace to current scope when referencing unit name
unc0rr [Sun, 25 Mar 2012 23:10:29 +0400] rev 6817
- Apply unit's namespace to current scope when referencing unit name - Don't reference SysUtils in LuaPas to simplify my life
2012-03-24 Fix wrong type returned from id2C
unc0rr [Sat, 24 Mar 2012 21:19:50 +0400] rev 6816
Fix wrong type returned from id2C
2012-03-24 Fix server thinking game is still not finished sometimes
unc0rr [Sat, 24 Mar 2012 19:57:06 +0400] rev 6815
Fix server thinking game is still not finished sometimes
2012-03-24 wops ;i
Xeli [Sat, 24 Mar 2012 16:46:56 +0100] rev 6814
wops ;i
2012-03-24 ANDROID and WIN32 can both be set to 1, so have ANDROID take preference
Xeli [Sat, 24 Mar 2012 16:41:35 +0100] rev 6813
ANDROID and WIN32 can both be set to 1, so have ANDROID take preference
2012-03-24 fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli [Sat, 24 Mar 2012 15:52:07 +0100] rev 6812
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
2012-03-24 LandBackTex take 2
nemo [Fri, 23 Mar 2012 21:56:27 -0400] rev 6811
LandBackTex take 2
2012-03-23 This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
nemo [Fri, 23 Mar 2012 18:20:59 -0400] rev 6810
This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
2012-03-23 Oops
unc0rr [Fri, 23 Mar 2012 23:03:09 +0400] rev 6809
Oops
2012-03-23 unbreak engine
Xeli [Fri, 23 Mar 2012 14:18:58 +0100] rev 6808
unbreak engine
2012-03-22 Improved cmake build script for Android:
simmax@googlemail.com [Fri, 23 Mar 2012 00:21:34 +0100] rev 6807
Improved cmake build script for Android: - Error out when Ant or android can't be found - Attempt to find the NDK toolchain binaries on Windows and Linux instead of assuming Linux - Use find_program instead of find_path to find some binaries - ANDROID_SDK now refers to the Android SDK base directory - Fixed detection of android.bat on Windows - Output of the android tool is now shown so that success/failure is visible
2012-03-23 first part of the utilitywidget (grenade timer/swap hogs) code
Xeli [Fri, 23 Mar 2012 14:14:43 +0100] rev 6806
first part of the utilitywidget (grenade timer/swap hogs) code
2012-03-22 Add more strictness in hope it will help with space leak
unc0rr [Thu, 22 Mar 2012 22:55:38 +0400] rev 6805
Add more strictness in hope it will help with space leak
2012-03-21 Try different splash sounds too
nemo [Wed, 21 Mar 2012 00:05:46 -0400] rev 6804
Try different splash sounds too
2012-03-20 bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
nemo [Tue, 20 Mar 2012 01:30:54 -0400] rev 6803
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
2012-03-18 fix ammomenu, the cursor actually works now -_-
Xeli [Sun, 18 Mar 2012 18:19:20 +0100] rev 6802
fix ammomenu, the cursor actually works now -_-
2012-03-18 workaround the different Lion ABI by forcing fpc 2.6 as minimum compiler version on osx
koda [Sun, 18 Mar 2012 14:22:13 +0100] rev 6801
workaround the different Lion ABI by forcing fpc 2.6 as minimum compiler version on osx
2012-03-18 updated ios project file to work with fpc 2.6
koda [Sun, 18 Mar 2012 14:15:51 +0100] rev 6800
updated ios project file to work with fpc 2.6
2012-03-18 revert this until someone makes it not screw up camera focus
nemo [Sun, 18 Mar 2012 00:30:56 -0400] rev 6799
revert this until someone makes it not screw up camera focus
2012-03-17 touchinterface, move the up/down arrows a bit down
Xeli [Sun, 18 Mar 2012 00:59:17 +0100] rev 6798
touchinterface, move the up/down arrows a bit down
2012-03-17 make the Ammomenu show up a little faster
Xeli [Sun, 18 Mar 2012 00:05:20 +0100] rev 6797
make the Ammomenu show up a little faster
2012-03-17 You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
Xeli [Sun, 18 Mar 2012 00:02:33 +0100] rev 6796
You can now change AMAnimType to enable the animation through the x/y axis and alpha for example AMAnimType:= AMTypeMaskX or AMTypeMaskAlpha will enable movement over the X axis and alpha
2012-03-17 make ammomenu's speed dependent on RealTicks rather than frames
Xeli [Sat, 17 Mar 2012 22:39:16 +0100] rev 6795
make ammomenu's speed dependent on RealTicks rather than frames
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