gameServer/ClientIO.hs
Sun, 10 Oct 2010 21:32:18 +0400 unc0rr Some screwing around in try to fix space leak. No luck yet.
Sun, 25 Jul 2010 22:39:59 +0400 unc0rr Some comments on the reason of the bug, leave bug not fixed yet
Sun, 25 Jul 2010 18:55:54 +0400 unc0rr - burp's patch cleaning up module dependancies + cabal file
Sun, 27 Jun 2010 21:06:41 +0400 unc0rr Properly handle client exit
Sun, 06 Jun 2010 19:03:06 +0000 unc0rr Reimplement more core actions
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Mon, 10 May 2010 17:48:06 +0000 unc0rr Make some more protocol commands work
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Sat, 06 Mar 2010 13:45:25 +0000 unc0rr Fix sending routine
Sat, 06 Mar 2010 13:40:40 +0000 unc0rr - Convert strings from utf-8 on recieve, and back to utf-8 when send them
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Fri, 04 Sep 2009 07:04:27 +0000 unc0rr Drop support for ghc 6.8, use 6.10 instead
Wed, 05 Aug 2009 05:44:13 +0000 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
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