Sun, 15 Nov 2020 05:35:18 +0300 get texcoords from atlas
alfadur [Sun, 15 Nov 2020 05:35:18 +0300] rev 15765
get texcoords from atlas
Sat, 14 Nov 2020 03:46:01 +0300 add texturing to gear renderer
alfadur [Sat, 14 Nov 2020 03:46:01 +0300] rev 15764
add texturing to gear renderer
Fri, 13 Nov 2020 20:59:13 +0300 fix triangle count
alfadur [Fri, 13 Nov 2020 20:59:13 +0300] rev 15763
fix triangle count
Fri, 13 Nov 2020 20:54:00 +0300 start drawing gears
alfadur [Fri, 13 Nov 2020 20:54:00 +0300] rev 15762
start drawing gears
Fri, 13 Nov 2020 02:52:15 +0300 safetize buffer interface
alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15761
safetize buffer interface
Thu, 12 Nov 2020 23:42:53 +0300 safetize texture interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15760
safetize texture interface
Thu, 12 Nov 2020 00:24:58 +0300 allow finding sprites
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15759
allow finding sprites
Wed, 11 Nov 2020 22:41:31 +0300 restore gear generation
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15758
restore gear generation
Wed, 11 Nov 2020 22:40:33 +0300 remove crash from collision
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15757
remove crash from collision
Wed, 11 Nov 2020 21:18:31 +0300 fix indexing
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15756
fix indexing
Wed, 11 Nov 2020 12:45:29 -0500 trying to build
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15755
trying to build
Thu, 22 Oct 2020 13:27:49 +0200 Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15754
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
Thu, 22 Oct 2020 12:50:24 +0200 Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15753
Fix some problems caught by C compiler
Thu, 22 Oct 2020 12:33:35 +0200 Mark global variables in implementation section static
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15752
Mark global variables in implementation section static
Wed, 21 Oct 2020 18:55:26 +0300 add more const qualifiers to maintain a semblance of activity
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15751
add more const qualifiers to maintain a semblance of activity
Tue, 20 Oct 2020 20:09:44 +0200 Fix lack of declaration decorations for dynamic arrays in Pas2C
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15750
Fix lack of declaration decorations for dynamic arrays in Pas2C
Mon, 12 Oct 2020 21:38:37 +0200 AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15749
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Mon, 12 Oct 2020 01:25:04 +0200 Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15748
Fix freeze when aiming laser at 90° into sky
Mon, 12 Oct 2020 01:01:28 +0200 Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15747
Fix minor offset mismatch with wrapping laser
Mon, 12 Oct 2020 00:46:19 +0200 Fix laser sight wrapping sometimes wrapping too often
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15746
Fix laser sight wrapping sometimes wrapping too often
Thu, 08 Oct 2020 20:38:19 +0200 Disable text highlight for TimeBox "disclaimer" in all languages
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 20:38:19 +0200] rev 15745
Disable text highlight for TimeBox "disclaimer" in all languages
Thu, 08 Oct 2020 14:45:28 +0200 AI: Add reuse bonus to SMine (like shotgun)
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:45:28 +0200] rev 15744
AI: Add reuse bonus to SMine (like shotgun)
Thu, 08 Oct 2020 14:43:00 +0200 Fix AI sometimes making weird SMine shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:43:00 +0200] rev 15743
Fix AI sometimes making weird SMine shots
Thu, 08 Oct 2020 12:33:14 +0200 Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 12:33:14 +0200] rev 15742
Fix hammer not digging when hitting hog with 0 health
Thu, 08 Oct 2020 11:12:22 +0200 Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 11:12:22 +0200] rev 15741
Fix hog not returning from TimeBox when all land was destroyed
Wed, 07 Oct 2020 23:06:34 +0200 AI: Don't sacrifice final hog with kami or piano
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Oct 2020 23:06:34 +0200] rev 15740
AI: Don't sacrifice final hog with kami or piano
Thu, 10 Sep 2020 09:30:41 +0200 Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
unC0Rr [Thu, 10 Sep 2020 09:30:41 +0200] rev 15739
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
Sun, 06 Sep 2020 00:21:37 +0300 fix vcpkg build
alfadur [Sun, 06 Sep 2020 00:21:37 +0300] rev 15738
fix vcpkg build
Mon, 10 Aug 2020 12:56:53 +0300 workaround for FPC 3.2.0 ICE
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15737
workaround for FPC 3.2.0 ICE
Sun, 09 Aug 2020 14:43:02 +0200 Display lobby chat in checker
unc0rr [Sun, 09 Aug 2020 14:43:02 +0200] rev 15736
Display lobby chat in checker
Sat, 01 Aug 2020 04:19:29 +0300 add teapot grave
alfadur [Sat, 01 Aug 2020 04:19:29 +0300] rev 15735
add teapot grave
Fri, 31 Jul 2020 05:41:53 +0300 improve 🍄 shading
alfadur [Fri, 31 Jul 2020 05:41:53 +0300] rev 15734
improve 🍄 shading
Fri, 31 Jul 2020 01:09:34 +0300 add 🍄 grave
alfadur [Fri, 31 Jul 2020 01:09:34 +0300] rev 15733
add 🍄 grave
Mon, 20 Jul 2020 18:13:48 +0200 KeyBindToName: Return HW's internal key name if SDL yields no name
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 Jul 2020 18:13:48 +0200] rev 15732
KeyBindToName: Return HW's internal key name if SDL yields no name
Sun, 19 Jul 2020 23:28:45 +0200 Fix piano spawning vgtNote if slot key without sound was pressed
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 23:28:45 +0200] rev 15731
Fix piano spawning vgtNote if slot key without sound was pressed
Sun, 19 Jul 2020 22:08:55 +0200 AI: Add new sine gun test (still WIP)
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 22:08:55 +0200] rev 15730
AI: Add new sine gun test (still WIP)
Sun, 19 Jul 2020 11:32:30 +0200 AI: Don't end ammo tests too early for knife and drill rocket
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:32:30 +0200] rev 15729
AI: Don't end ammo tests too early for knife and drill rocket
Sun, 19 Jul 2020 11:20:20 +0200 AI: Fix bad AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:20:20 +0200] rev 15728
AI: Fix bad AI collision checks
Sat, 18 Jul 2020 23:53:14 +0200 Fix some incorrect AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 Jul 2020 23:53:14 +0200] rev 15727
Fix some incorrect AI collision checks
Fri, 17 Jul 2020 02:51:25 +0200 AI: Update list of gears that trigger activity
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Jul 2020 02:51:25 +0200] rev 15726
AI: Update list of gears that trigger activity
Thu, 16 Jul 2020 22:23:08 +0200 Flags preview: Hide CPU flags
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 Jul 2020 22:23:08 +0200] rev 15725
Flags preview: Hide CPU flags
Thu, 16 Jul 2020 22:30:32 +0300 make water sentries more resistant to sinking
alfadur [Thu, 16 Jul 2020 22:30:32 +0300] rev 15724
make water sentries more resistant to sinking
Sun, 12 Jul 2020 03:03:52 +0300 don't delete shotgun shot after it has parted
alfadur [Sun, 12 Jul 2020 03:03:52 +0300] rev 15723
don't delete shotgun shot after it has parted
Sun, 12 Jul 2020 01:27:27 +0300 add collision to land sentries
alfadur [Sun, 12 Jul 2020 01:27:27 +0300] rev 15722
add collision to land sentries
Sun, 12 Jul 2020 01:08:42 +0300 world wrap water sentries
alfadur [Sun, 12 Jul 2020 01:08:42 +0300] rev 15721
world wrap water sentries
Sat, 11 Jul 2020 23:06:29 +0300 place some generated sentries in water
alfadur [Sat, 11 Jul 2020 23:06:29 +0300] rev 15720
place some generated sentries in water
Sat, 11 Jul 2020 20:33:23 +0300 improve sentry jumping out
alfadur [Sat, 11 Jul 2020 20:33:23 +0300] rev 15719
improve sentry jumping out
Sat, 11 Jul 2020 20:01:35 +0300 improve sentry target selection
alfadur [Sat, 11 Jul 2020 20:01:35 +0300] rev 15718
improve sentry target selection
Sat, 11 Jul 2020 19:03:14 +0300 port behavior to water sentries
alfadur [Sat, 11 Jul 2020 19:03:14 +0300] rev 15717
port behavior to water sentries
Sat, 11 Jul 2020 17:35:36 +0300 allow deploying sentries on water
alfadur [Sat, 11 Jul 2020 17:35:36 +0300] rev 15716
allow deploying sentries on water
Sat, 11 Jul 2020 02:12:02 +0300 add sentry deployment step
alfadur [Sat, 11 Jul 2020 02:12:02 +0300] rev 15715
add sentry deployment step
Sat, 11 Jul 2020 01:09:56 +0300 prevent sentries from getting stuck in the corners
alfadur [Sat, 11 Jul 2020 01:09:56 +0300] rev 15714
prevent sentries from getting stuck in the corners
Thu, 09 Jul 2020 02:41:51 +0300 fix sentry left jump
alfadur [Thu, 09 Jul 2020 02:41:51 +0300] rev 15713
fix sentry left jump
Thu, 09 Jul 2020 00:45:27 +0300 make sentries reload after being hit
alfadur [Thu, 09 Jul 2020 00:45:27 +0300] rev 15712
make sentries reload after being hit
Thu, 09 Jul 2020 00:32:53 +0300 add smoking to damaged sentries
alfadur [Thu, 09 Jul 2020 00:32:53 +0300] rev 15711
add smoking to damaged sentries
Thu, 09 Jul 2020 00:22:40 +0300 allow damaging sentries
alfadur [Thu, 09 Jul 2020 00:22:40 +0300] rev 15710
allow damaging sentries
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