Wed, 24 Apr 2013 10:38:28 -0400 aaaaand this one never was damaging
nemo [Wed, 24 Apr 2013 10:38:28 -0400] rev 8937
aaaaand this one never was damaging
Wed, 24 Apr 2013 10:34:52 -0400 cheezemonkey pointed out this is no longer damaging
nemo [Wed, 24 Apr 2013 10:34:52 -0400] rev 8936
cheezemonkey pointed out this is no longer damaging
Sun, 21 Apr 2013 17:38:17 -0400 yep. I did forget to put this back
nemo [Sun, 21 Apr 2013 17:38:17 -0400] rev 8935
yep. I did forget to put this back
Sun, 21 Apr 2013 16:39:36 -0400 So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
nemo [Sun, 21 Apr 2013 16:39:36 -0400] rev 8934
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
Sun, 21 Apr 2013 01:38:52 +0200 merge 0.9.19 in dev
koda [Sun, 21 Apr 2013 01:38:52 +0200] rev 8933
merge 0.9.19 in dev
Sun, 21 Apr 2013 01:36:08 +0200 it's still not really clear to my why this is needed, maybe only in combination with -XD 0.9.19
koda [Sun, 21 Apr 2013 01:36:08 +0200] rev 8932
it's still not really clear to my why this is needed, maybe only in combination with -XD
(0) -3000 -1000 -300 -100 -30 -10 -6 +6 +10 +30 +100 +300 +1000 +3000 tip