gameServer/ServerState.hs
Mon, 16 Aug 2010 18:43:32 +0400 unc0rr Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
Sat, 17 Jul 2010 23:44:42 +0400 unc0rr Reimplement REMOVE_TEAM
Sun, 27 Jun 2010 21:06:41 +0400 unc0rr Properly handle client exit
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