Thu, 28 Dec 2017 11:58:10 -0500 dependency fixes 0.9.23
astro [Thu, 28 Dec 2017 11:58:10 -0500] rev 12864
dependency fixes
Wed, 27 Dec 2017 00:59:26 +0100 Make playing a game possible qmlfrontend
unc0rr [Wed, 27 Dec 2017 00:59:26 +0100] rev 12863
Make playing a game possible
Tue, 26 Dec 2017 18:36:30 -0500 these images should have been RGBA to stay consistent with all the others
nemo [Tue, 26 Dec 2017 18:36:30 -0500] rev 12862
these images should have been RGBA to stay consistent with all the others
Tue, 26 Dec 2017 01:36:58 +0100 Recreate uFLRunQueue in Qt, render previews qmlfrontend
unc0rr [Tue, 26 Dec 2017 01:36:58 +0100] rev 12861
Recreate uFLRunQueue in Qt, render previews
Mon, 25 Dec 2017 00:58:47 +0100 Preview rendering seems to work now qmlfrontend
unc0rr [Mon, 25 Dec 2017 00:58:47 +0100] rev 12860
Preview rendering seems to work now
Sun, 24 Dec 2017 16:56:22 +0100 And more refactoring... qmlfrontend
unc0rr [Sun, 24 Dec 2017 16:56:22 +0100] rev 12859
And more refactoring...
Sun, 24 Dec 2017 00:44:16 +0100 More refactoring in attempt to move away from frontlib qmlfrontend
unc0rr [Sun, 24 Dec 2017 00:44:16 +0100] rev 12858
More refactoring in attempt to move away from frontlib
Fri, 22 Dec 2017 23:59:03 +0100 Start hacking new frontend qmlfrontend
unc0rr [Fri, 22 Dec 2017 23:59:03 +0100] rev 12857
Start hacking new frontend
Sun, 17 Dec 2017 21:09:59 +0100 Start removing flib functionality qmlfrontend
unc0rr [Sun, 17 Dec 2017 21:09:59 +0100] rev 12856
Start removing flib functionality
Sun, 17 Dec 2017 00:09:24 +0100 Merge default. This branch is up-to-date and code is working. qmlfrontend
unc0rr [Sun, 17 Dec 2017 00:09:24 +0100] rev 12855
Merge default. This branch is up-to-date and code is working.
Sat, 16 Dec 2017 23:26:13 +0100 Add new qmlfrontend project template
unc0rr [Sat, 16 Dec 2017 23:26:13 +0100] rev 12854
Add new qmlfrontend project template
Sat, 16 Dec 2017 22:58:28 +0100 Improve this code a bit more
unc0rr [Sat, 16 Dec 2017 22:58:28 +0100] rev 12853
Improve this code a bit more
Wed, 06 Dec 2017 23:46:17 +0100 Quick dirty fix for building
unc0rr [Wed, 06 Dec 2017 23:46:17 +0100] rev 12852
Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 bump proto
nemo [Tue, 05 Dec 2017 11:36:29 -0500] rev 12851
bump proto
Tue, 05 Dec 2017 11:35:04 -0500 0.9.23 branch 0.9.23
nemo [Tue, 05 Dec 2017 11:35:04 -0500] rev 12850
0.9.23 branch
Mon, 04 Dec 2017 20:21:35 -0500 rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
nemo [Mon, 04 Dec 2017 20:21:35 -0500] rev 12849
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 er. should be true I think? also... maybe this should be somewhere else
nemo [Wed, 29 Nov 2017 20:38:26 -0500] rev 12848
er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 This is a desyncing change. But... We might need a new release anyway. ☹
nemo [Wed, 29 Nov 2017 20:35:56 -0500] rev 12847
This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 Fix chat input key being sometimes registered twice
alfadur [Wed, 29 Nov 2017 13:54:39 +0100] rev 12846
Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 At the very least we should match the gameserver length which seems to be 40, not 60
nemo [Sat, 25 Nov 2017 11:28:44 -0500] rev 12845
At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo [Sat, 25 Nov 2017 09:40:43 -0500] rev 12844
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 init priority and scale
nemo [Sat, 25 Nov 2017 09:39:52 -0500] rev 12843
init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 hate SDL blit...
nemo [Thu, 23 Nov 2017 16:02:29 -0500] rev 12842
hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 infinite attack resets flags so probably should skip this
nemo [Wed, 22 Nov 2017 17:38:47 -0500] rev 12841
infinite attack resets flags so probably should skip this
(0) -10000 -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 +1000 +3000 tip