hedgewars/uScript.pas
Tue, 23 Feb 2016 13:45:49 +0300 unc0rr Dump best time ghost on console 0.9.22
Thu, 27 Apr 2017 19:09:01 +0200 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wed, 26 Apr 2017 01:51:51 +0200 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Thu, 20 Apr 2017 11:22:29 -0400 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Wed, 19 Apr 2017 17:50:31 +0200 Wuzzy New Lua call: EndTurn to end turn
Wed, 05 Apr 2017 17:26:59 +0200 Wuzzy Remove Lua function SetAmmoStore
Sat, 10 Dec 2016 21:28:10 +0100 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 22:00:23 +0100 Wuzzy GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Tue, 10 May 2016 01:59:54 +0200 Wuzzy Add SetAmmoDescriptionAppendix to Lua API, see issue 82
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