QTfrontend/hwform.cpp
Thu, 06 Sep 2007 15:31:52 +0000 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
Mon, 20 Aug 2007 18:47:24 +0000 unc0rr Better 'Load' page
Mon, 20 Aug 2007 18:11:43 +0000 unc0rr Working 'Load' page
Mon, 20 Aug 2007 17:49:39 +0000 unc0rr - Some changes to make build process clear
Mon, 11 Jun 2007 15:53:29 +0000 unc0rr Small fixes
Sun, 03 Jun 2007 22:19:47 +0000 displacer "Setup" button instead of "New team", exclude playing teams from setup
Wed, 30 May 2007 20:48:57 +0000 unc0rr Save saves in Save directory
Tue, 29 May 2007 21:55:45 +0000 unc0rr Easter egg (with stub image, will paint later)
Wed, 02 May 2007 15:21:34 +0000 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
Thu, 15 Mar 2007 02:20:31 +0000 displacer merged new team from branch
Sat, 24 Feb 2007 17:25:59 +0000 unc0rr - Fix warning
Sat, 24 Feb 2007 08:56:58 +0000 displacer disable start game button with teams num < 2
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Fri, 23 Feb 2007 09:31:28 +0000 displacer connect to removed signal fixed (console warning)
Wed, 21 Feb 2007 20:46:51 +0000 unc0rr Small cleanup + fix showing wrong page at startup
Wed, 21 Feb 2007 19:40:06 +0000 unc0rr Small cleanup, faster compilation as a result
Tue, 20 Feb 2007 19:50:38 +0000 displacer chatWidget with nicks ready
Tue, 20 Feb 2007 17:50:59 +0000 displacer chatWidget with layout
Sun, 18 Feb 2007 16:57:43 +0000 displacer simple net cha added
Sun, 18 Feb 2007 12:52:39 +0000 unc0rr - Fix creating net server in Windows issue
Sun, 18 Feb 2007 12:20:36 +0000 displacer waiting state for net Go button
Sat, 10 Feb 2007 15:07:35 +0000 unc0rr - Better AI thinking behavior
Thu, 08 Feb 2007 20:11:11 +0000 displacer update net servers when going to net page
Thu, 08 Feb 2007 19:03:23 +0000 displacer update button for udp servers list
Wed, 07 Feb 2007 22:54:24 +0000 displacer udp server detecting experimental version
Wed, 07 Feb 2007 14:11:47 +0000 displacer lost connection to server warning message
Sun, 04 Feb 2007 14:35:28 +0000 displacer some disconnect and remove teams bugfixes
Sat, 27 Jan 2007 18:33:14 +0000 displacer network team add can be denied by server
Sat, 27 Jan 2007 17:41:08 +0000 displacer network colors (alpha)
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Thu, 18 Jan 2007 20:29:28 +0000 displacer more correct net disconnection
Wed, 17 Jan 2007 19:56:51 +0000 displacer more correct remove net teams
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 23:13:24 +0000 displacer multiple teams now available per host (still alpha)
Sun, 14 Jan 2007 20:46:17 +0000 displacer protocol changes
Sun, 14 Jan 2007 15:58:18 +0000 unc0rr Fix infinite loop
Sun, 14 Jan 2007 14:08:40 +0000 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 13:23:15 +0000 unc0rr Oops, I should be more careful
Sun, 14 Jan 2007 13:16:55 +0000 unc0rr Connect signal and slot directly for AddTeam event
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Sat, 13 Jan 2007 22:12:30 +0000 displacer remove some old stuff
Sat, 13 Jan 2007 15:13:23 +0000 displacer first new widgets added to net game
Wed, 10 Jan 2007 23:21:05 +0000 displacer client/server net pre-alpha
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Mon, 08 Jan 2007 18:21:40 +0000 unc0rr - Limit list of teams in game with 200 px
Thu, 04 Jan 2007 18:54:24 +0000 unc0rr More statistics
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Fri, 15 Dec 2006 12:48:40 +0000 unc0rr Use QSettings to storing config
Thu, 07 Dec 2006 21:24:58 +0000 unc0rr - Further work on stack of pages
Thu, 07 Dec 2006 17:04:55 +0000 unc0rr Stacked walking trough pages
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Sat, 18 Nov 2006 14:47:50 +0000 unc0rr - Fix infinite loop when selecting weapon with ammo menu
Thu, 16 Nov 2006 22:01:51 +0000 unc0rr Make teams config file name be team name
Sun, 12 Nov 2006 22:36:13 +0000 displacer temporary team names fix
Sun, 12 Nov 2006 20:15:58 +0000 displacer bots power icons added
Sat, 28 Oct 2006 15:09:51 +0000 displacer multiplayer colors enabled
Fri, 27 Oct 2006 19:37:59 +0000 displacer coosing colors added
Thu, 05 Oct 2006 18:44:14 +0000 unc0rr "About" page, not yet filled with content
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 21 Sep 2006 17:57:35 +0000 unc0rr Fix demos usability
Mon, 18 Sep 2006 17:56:27 +0000 displacer teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 displacer reset playing teams
Wed, 13 Sep 2006 19:26:16 +0000 unc0rr - Fix 'new team' regression
Sat, 09 Sep 2006 16:59:10 +0000 displacer teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 15:34:19 +0000 unc0rr Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 13:54:45 +0000 unc0rr - Multiplayer game start button
Fri, 18 Aug 2006 19:59:16 +0000 displacer GameUIConfig* member removed
Wed, 16 Aug 2006 11:41:00 +0000 unc0rr - 'net nickname' and 'server address' options are on PageNet
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Wed, 26 Jul 2006 12:25:48 +0000 unc0rr Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 unc0rr Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 unc0rr Start rewrite ui
Sun, 05 Feb 2006 12:48:02 +0000 displacer vector removed & teamselwidget moved to constructor
Sun, 15 Jan 2006 23:56:47 +0000 unc0rr - Rename frontend to hedgewars and compile it to engine directory
Sun, 15 Jan 2006 23:31:34 +0000 displacer TeamSelect widget alpha added
Tue, 10 Jan 2006 22:29:51 +0000 displacer DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 displacer added default team on loading
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:29:14 +0000 unc0rr - Fixed crash in IPC code
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 31 Dec 2005 13:46:49 +0000 unc0rr - Anti-flood and anti-lag changes
Wed, 28 Dec 2005 23:34:22 +0000 unc0rr fixed "hang" on first run
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Tue, 27 Dec 2005 10:20:55 +0000 unc0rr Now net game is near available, but exception occurs...
Fri, 16 Dec 2005 20:59:49 +0000 unc0rr - clear demos list before adding items
Wed, 07 Dec 2005 20:36:55 +0000 unc0rr Frontend lets define more binds
Tue, 06 Dec 2005 19:46:40 +0000 unc0rr - Get rid of old frontend
Sun, 13 Nov 2005 22:13:58 +0000 unc0rr - Many improvements to frontend
Wed, 09 Nov 2005 18:31:11 +0000 unc0rr frontend rewrite for QT4
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