Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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Sun, 23 Mar 2014 23:35:33 +0400 |
unc0rr |
Some fixes to voting + small refactoring
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Sun, 26 Jan 2014 10:20:42 +0400 |
unc0rr |
ADMIN_ACCESS is deprecated long ago
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Sun, 26 Jan 2014 02:17:04 +0400 |
unc0rr |
Mutual authentication: server side
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
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Sun, 03 Apr 2011 13:31:33 +0400 |
unc0rr |
Use readInt_
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Mon, 21 Mar 2011 21:04:20 +0300 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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Tue, 08 Mar 2011 21:27:44 +0300 |
unc0rr |
Fix check for duplicated nickname
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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Wed, 16 Feb 2011 12:07:30 +0300 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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