hedgewars/uAIAmmoTests.pas
Mon, 06 Jul 2020 01:46:22 +0200 Wuzzy Teach AI how to use resurrector
Sun, 05 Jul 2020 21:25:15 +0200 Wuzzy Teach top AI level to track falling with airstrikes
Sun, 05 Jul 2020 21:14:44 +0200 Wuzzy AI: Teach AI that piano can't blast thru solid land
Sun, 05 Jul 2020 21:05:35 +0200 Wuzzy AI: Airborne attacks: Move height of target X to first hit
Sun, 05 Jul 2020 20:29:37 +0200 Wuzzy AI: Fix starting height of airborne attacks
Sun, 05 Jul 2020 20:22:08 +0200 Wuzzy AI: Improve drill strike prediction
Sat, 04 Jul 2020 15:31:51 +0200 sheepluva Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
Fri, 26 Jun 2020 17:40:22 +0300 alfadur add sentry 🤖 stub
Thu, 25 Jun 2020 18:13:20 +0200 Wuzzy AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Thu, 25 Jun 2020 17:44:22 +0200 Wuzzy Teach AI to use laser sight
Thu, 25 Jun 2020 06:44:35 +0200 Wuzzy Teach AI how to deal with gfMoreWind
Fri, 12 Jun 2020 02:53:01 +0200 Wuzzy AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Fri, 12 Jun 2020 02:36:27 +0200 Wuzzy AI: Add dedicated test for SMine
Fri, 12 Jun 2020 00:20:47 +0200 Wuzzy Teach AI to use seduction
Tue, 09 Jun 2020 07:56:59 +0200 Wuzzy Teach AI to use cleavers
Tue, 09 Jun 2020 06:21:21 +0200 Wuzzy Add missing semicolon (oops!)
Tue, 09 Jun 2020 05:51:39 +0200 Wuzzy "Teach" AI hogs to be inaccurate with guns (and kamikaze)
Mon, 08 Jun 2020 23:37:38 +0200 Wuzzy Teach AI to use air mines
Mon, 08 Jun 2020 21:53:45 +0200 Wuzzy AI: Rewrite TestMolotov
Mon, 08 Jun 2020 21:13:31 +0200 Wuzzy Teach AI to use RC plane (straight line only, no bombs)
Mon, 08 Jun 2020 20:40:04 +0200 Wuzzy AI: Tweak piano test
Mon, 08 Jun 2020 19:45:11 +0200 Wuzzy AI: Remove own gear from explosion/shove checks in kami/piano test
Mon, 08 Jun 2020 19:18:30 +0200 Wuzzy Teach AI to use piano strike
Sun, 07 Jun 2020 00:44:13 +0200 Wuzzy Teach AI how to use MineStrike (0 secs only)
Sat, 06 Jun 2020 23:40:29 +0200 Wuzzy Teach AI to use drill strike
Sat, 06 Jun 2020 20:51:12 +0200 Wuzzy AI: Refactor bounce handling
Sat, 06 Jun 2020 20:21:08 +0200 Wuzzy Teach AI to drop mines from safe height
Tue, 24 Dec 2019 12:46:23 -0500 nemo disable fall tracing for cheese. it will probably be incorrect.
Tue, 27 Aug 2019 14:37:39 +0200 unC0Rr Fix a couple more uses of uninitialized variables
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Sun, 18 Nov 2018 12:21:03 -0500 nemo fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 unc0rr AI is bazooka genius
Sat, 17 Nov 2018 14:29:09 -0500 nemo verify impact before explosion rating, since the offsets might cause water splashes
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Sun, 19 Aug 2018 09:54:46 -0400 nemo and melon for Mutant
Fri, 17 Aug 2018 22:35:01 -0400 nemo stray line
Fri, 17 Aug 2018 22:23:19 -0400 nemo more wrapping
Fri, 17 Aug 2018 20:13:33 -0400 nemo basic AI bazooka wrapping.
Wed, 11 Jul 2018 18:13:52 +0200 Wuzzy Fix aihDoesntMatter still being attacked with air attack
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Thu, 31 Dec 2015 10:17:15 -0500 nemo Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 unc0rr AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 unC0Rr Some WIP for bee
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Fri, 16 Jan 2015 17:51:29 -0500 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
Mon, 08 Dec 2014 10:30:20 -0500 nemo init timer to 0
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Mon, 03 Feb 2014 13:32:09 +0400 unc0rr Tiny optimization
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Tue, 24 Dec 2013 15:55:22 -0500 nemo quick sanity change for AI + zerog
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