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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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Thu, 16 Feb 2012 17:48:03 +0100
added hide/show animation for the aiming keys (should animateWidget() be moved to another unit?)
changeset
Xeli [Thu, 16 Feb 2012 17:48:03 +0100] rev 6691
added hide/show animation for the aiming keys (should animateWidget() be moved to another unit?)
Thu, 16 Feb 2012 20:32:47 +0400
Send team removal message on incorrect engine shutdown (when game not finished). Should help with game hang when room master closes engine, then quits room.
changeset
unc0rr [Thu, 16 Feb 2012 20:32:47 +0400] rev 6690
Send team removal message on incorrect engine shutdown (when game not finished). Should help with game hang when room master closes engine, then quits room.
Thu, 16 Feb 2012 16:16:59 +0100
wops, added an extra USE_TOUCH_INTERFACE
changeset
Xeli [Thu, 16 Feb 2012 16:16:59 +0100] rev 6689
wops, added an extra USE_TOUCH_INTERFACE
Thu, 16 Feb 2012 16:02:41 +0100
added translate/fade animations for OnScreenWidgets
changeset
Xeli [Thu, 16 Feb 2012 16:02:41 +0100] rev 6688
added translate/fade animations for OnScreenWidgets
Wed, 15 Feb 2012 20:59:00 +0100
use realtick rather than SDL_GetTicks
changeset
Xeli [Wed, 15 Feb 2012 20:59:00 +0100] rev 6687
use realtick rather than SDL_GetTicks
Wed, 15 Feb 2012 18:34:08 +0100
rebuild all modules each time..... :P
changeset
Xeli [Wed, 15 Feb 2012 18:34:08 +0100] rev 6686
rebuild all modules each time..... :P
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