QTfrontend/ui/widget/mapContainer.cpp
Mon, 03 Nov 2014 07:22:21 -0500 nemo Merge of unc0rr's last change against default.
Sun, 02 Nov 2014 23:36:01 +0300 unC0Rr Fix map preview desync
Sat, 01 Nov 2014 11:20:37 -0400 nemo A slider for controlling things like bumpiness of map and tunnel sizes.
Fri, 22 Aug 2014 20:18:13 +0400 unc0rr Fix map contrainer widget look in russian locale
Fri, 22 Aug 2014 00:37:26 +0400 unc0rr Add separate option for perlin gen
Thu, 19 Jun 2014 23:32:11 +0400 unc0rr Fix issue #791:
Tue, 04 Mar 2014 00:40:23 +0400 unc0rr Remove game/preview functions split in library mode, just let normal procedure run instead:
Sat, 01 Mar 2014 14:52:36 -0500 nemo Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
Sat, 01 Mar 2014 14:37:06 -0500 nemo always update. a bit inefficient, but scripts do weird things.
Wed, 26 Feb 2014 23:07:55 +0400 unc0rr Move preview rendering into HWMap
Mon, 24 Feb 2014 13:41:32 -0500 nemo move the freeModule too, couple of style tweaks
Sun, 23 Feb 2014 10:06:58 -0500 nemo Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Wed, 04 Dec 2013 00:19:42 +0400 unc0rr Load themes lazily
Tue, 03 Dec 2013 23:54:58 +0400 unc0rr Be lazy in loading maps list
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