hedgewars/uScript.pas
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
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