QTfrontend/main.cpp
Mon, 08 Sep 2014 18:53:34 +0200 sheepluva mention the hwplay:// thing in --help
Mon, 08 Sep 2014 18:12:13 +0200 sheepluva fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sat, 14 Dec 2013 21:16:20 +0400 unc0rr To prevent that weird crash, you need to initialize SDL before Qt sdl2transition
Thu, 06 Jun 2013 15:55:10 +0200 koda port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
Fri, 31 May 2013 14:51:08 -0400 nemo Merge 0.9.19
Fri, 31 May 2013 14:47:07 -0400 nemo fix locale load 0.9.19
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Tue, 21 May 2013 21:22:32 +0400 unc0rr Use old method of locale detection, fallback to new one in case of problems
Thu, 18 Apr 2013 00:41:27 +0400 unc0rr Switch to 'settings.ini'. Copies old ini file if necessary on startup.
Sat, 06 Apr 2013 02:11:02 +0200 koda fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
Wed, 27 Mar 2013 12:56:07 +0100 koda drop QApplication in favor of HWApplication and minor refactor of MessageDialog
Tue, 12 Mar 2013 17:18:55 +0100 koda this should supposedly add hwplay:// schemes to windows, after user presses file association
Sun, 10 Mar 2013 11:29:00 +0100 koda oops forgot to move header
Sun, 10 Mar 2013 01:02:15 +0100 koda move signal handler in hwapplication
Mon, 04 Mar 2013 23:24:55 +0100 koda add version info to frontend output too
Sun, 17 Feb 2013 00:25:53 +0400 unc0rr - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
Sat, 19 Jan 2013 17:46:06 -0500 dag10 Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
Sat, 19 Jan 2013 17:33:10 -0500 dag10 Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
Mon, 14 Jan 2013 21:17:42 +0400 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Wed, 02 Jan 2013 23:13:14 +0100 martin_bede GCI2012: Unix Qt Signals
Fri, 28 Dec 2012 23:54:42 +0100 koda ok, enable the splashscreen for win only
Thu, 27 Dec 2012 18:16:50 +0100 koda NSIS workaround no longer necessary
Thu, 27 Dec 2012 17:08:58 +0100 koda disable splash on linux
Thu, 27 Dec 2012 17:01:02 +0100 koda add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Mon, 24 Dec 2012 15:41:45 +0100 koda get executable directory at runtime rather than configure time
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Sat, 08 Dec 2012 22:53:23 +0400 unc0rr Merge with default flibqtfrontend
Tue, 04 Dec 2012 10:49:52 +0100 koda backout rea7541f77944 since development of frontlib is on another branch
Mon, 03 Dec 2012 23:54:12 +0400 unc0rr Create hedgewars.ini if not exists manually,
Sun, 02 Dec 2012 17:23:13 +0100 Drew Gottlieb GCI2012: Find Out What is Causing This Problem (frontend leaks on OS X)
Sat, 24 Nov 2012 00:28:32 +0400 unc0rr Load sounds with the help of physfsrwops library
Thu, 22 Nov 2012 15:24:10 +0400 unc0rr - Fix saving .ini files
Wed, 21 Nov 2012 00:04:09 +0400 unc0rr Start port to frontlib
Sun, 18 Nov 2012 00:37:23 +0400 unc0rr Mount .hwt files found in Data folder physfslayer
Sat, 17 Nov 2012 22:45:30 +0400 unc0rr Get rid of DataManager::findFileForRead physfslayer
Mon, 05 Nov 2012 23:03:01 +0400 unc0rr - Load teams via physfs physfslayer
Sun, 04 Nov 2012 23:56:27 +0400 unc0rr Wee, now frontend is able to load translation file physfslayer
Sat, 03 Nov 2012 00:34:35 +0400 unc0rr Merge with default physfslayer
Tue, 23 Oct 2012 06:50:19 +0200 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
Sun, 21 Oct 2012 00:32:32 +0400 unc0rr Oops, forgot this physfslayer
Sat, 20 Oct 2012 00:20:39 +0400 unc0rr Try using PhysicsFS. physfslayer
Sat, 06 Oct 2012 23:36:43 +0400 unc0rr Simplify file loading procedure
Sun, 24 Jun 2012 20:31:26 +0400 Stepan777 merge
Sun, 17 Jun 2012 21:45:49 +0400 unc0rr - Move colorsModel to appropriate place
Mon, 11 Jun 2012 18:15:30 +0400 Stepan777 1. Implement new page in frontend with options for video recording.
Mon, 04 Jun 2012 21:32:30 +0400 Stepan777 here it is
Sun, 27 May 2012 23:42:43 +0400 unc0rr - Allow switching colors with mouse wheel
Sun, 29 Apr 2012 17:12:49 +0200 sheepluva hello GameStyleModel
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Thu, 26 Apr 2012 16:15:37 +0200 sheepluva messing with the theme model a bit (gets now auto-updated after DLC download too)
Thu, 26 Apr 2012 09:48:52 +0200 sheepluva mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
Thu, 26 Apr 2012 07:22:05 +0200 sheepluva renaming HWDataManager -> DataManager
Mon, 20 Feb 2012 21:52:18 +0400 unc0rr - Register HWTeam metatype so HWTeam objects could be passed via queued connections
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Thu, 26 Jan 2012 16:04:08 +0400 unc0rr Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
Mon, 16 Jan 2012 10:22:21 +0100 valnut GCI task: season greetings
Mon, 14 Nov 2011 15:51:02 -0500 nemo Not useful.
Sun, 30 Oct 2011 06:22:47 +0100 sheepluva beep on highlight
Sat, 29 Oct 2011 20:47:40 +0200 sheepluva whoopsy, my bad (segfault due to accepting empty lines)
Mon, 24 Oct 2011 10:30:47 +0200 sheepluva chat:
Mon, 24 Oct 2011 06:54:46 +0200 sheepluva minor cleanups, mostly in own code
Sat, 22 Oct 2011 19:37:39 +0200 sheepluva let's create some templates so that the user knows how to start off
Sat, 22 Oct 2011 02:41:59 +0200 sheepluva BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
Sat, 22 Oct 2011 01:53:14 +0200 sheepluva same for chat. changed the paths to: css/qt.css css/chat.css
Sat, 22 Oct 2011 01:00:21 +0200 sheepluva frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
Fri, 21 Oct 2011 20:58:49 +0200 sheepluva fix multiplayer script loading
Fri, 21 Oct 2011 08:41:21 +0200 sheepluva simplified some stuff I wrote
Thu, 20 Oct 2011 23:25:16 +0200 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
Fri, 14 Oct 2011 11:36:46 -0400 Florian Fabre Hide focus outline on buttons.
Thu, 15 Sep 2011 22:33:55 -0400 nemo Move options caption to box title. This frees up quite a bit of space at 800x600
Sun, 11 Sep 2011 15:18:46 +0200 sheepluva fix for issue #269
Sun, 04 Sep 2011 14:44:13 +0400 unc0rr Extract downloaded content into temp dir
Sat, 25 Jun 2011 17:22:13 +0400 unc0rr Fix broken theme icon loading from user dir
Fri, 24 Jun 2011 14:40:44 -0400 nemo unbreak localisation
Thu, 23 Jun 2011 21:12:27 +0400 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
Tue, 21 Jun 2011 22:43:55 +0400 unc0rr Derive themes list from list of dirs in Themes folder which have icon.png inside
Sun, 19 Jun 2011 12:34:54 +0200 koda passing by reference... my darkest enemy
Sat, 18 Jun 2011 03:14:45 +0200 koda file association for mac!
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Sun, 03 Apr 2011 16:34:12 +0200 koda fix autorelease pools not being set (issue 209) and format code a little
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sun, 30 Jan 2011 20:04:34 +0100 sheepluva activate icon display in menus
Mon, 13 Dec 2010 04:52:23 +0100 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Wed, 06 Oct 2010 22:36:41 +0200 smaxx Engine:
Mon, 27 Sep 2010 15:40:20 +0200 smaxx Engine:
Tue, 14 Sep 2010 18:41:37 +0200 smaxx Frontend:
Mon, 23 Aug 2010 16:29:12 +0200 smaxx Frontend:
Tue, 03 Aug 2010 02:33:57 +0200 smaxx Engine:
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Mon, 26 Jul 2010 13:05:07 +0200 smaxx Frontend:
Mon, 26 Jul 2010 13:03:42 +0200 smaxx Frontend:
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Sat, 10 Apr 2010 21:36:40 +0000 smxx Frontend:
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Tue, 30 Mar 2010 20:18:04 +0000 smxx Frontend:
Thu, 18 Mar 2010 09:55:22 +0000 smxx Frontend:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Tue, 02 Mar 2010 19:50:58 +0000 smxx Engine:
Mon, 01 Mar 2010 15:03:13 +0000 smxx Frontend:
Mon, 01 Mar 2010 12:55:54 +0000 smxx Frontend:
Mon, 01 Mar 2010 12:20:38 +0000 smxx Frontend:
Mon, 22 Feb 2010 22:51:21 +0000 smxx Frontend:
Wed, 10 Feb 2010 21:23:03 +0000 smxx Engine:
Thu, 04 Feb 2010 20:49:59 +0000 smxx Frontend:
Sat, 17 Oct 2009 13:19:49 +0000 koda dep fix
Sat, 17 Oct 2009 06:18:51 +0000 nemo weapon edit style tweak
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Sun, 11 Oct 2009 20:14:55 +0000 koda fix build and partially moves messages to errlib
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Tue, 14 Jul 2009 20:02:07 +0000 koda a lot of stuff:
Tue, 19 May 2009 21:01:52 +0000 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
Sun, 17 May 2009 14:25:45 +0000 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Fri, 08 May 2009 01:56:20 +0000 nemo patch to prior checkin
Fri, 08 May 2009 01:49:11 +0000 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
Sun, 12 Apr 2009 15:33:59 +0000 unc0rr koda's fix
Sun, 12 Apr 2009 12:51:25 +0000 unc0rr - Apply koda's patch
less more (0) -120 tip