smaxx [Wed, 01 Sep 2010 18:06:52 +0200] rev 3798
Engine:
* Changed ready time's voicepack sounds
smaxx [Wed, 01 Sep 2010 17:42:56 +0200] rev 3797
Engine:
* Changed ready screen's behaviour (e.g. hitting [attack] WILL close the screen and trigger an attack)
* Ammo menu keybind stops ready timer now.
smaxx [Wed, 01 Sep 2010 13:03:43 +0200] rev 3796
Engine:
* Changed the ready screen confirmation so it no longer blocks keybinds except attack and jumps (to avoid hogs dieing by accident)
tiyuri@gmail.com [Wed, 01 Sep 2010 22:15:23 +0100] rev 3795
New Art theme music (thank the lord!)
tiyuri@gmail.com [Tue, 31 Aug 2010 12:18:53 +0100] rev 3794
Updated some stats graphics
burp <mail@tobias-neumann.eu> [Mon, 30 Aug 2010 22:05:41 +0200] rev 3793
o0 merge
koda [Mon, 30 Aug 2010 06:33:56 +0200] rev 3792
help page for lobby
koda [Mon, 30 Aug 2010 05:42:03 +0200] rev 3791
help page for ingame, some other fixes here and there
koda [Mon, 30 Aug 2010 01:43:21 +0200] rev 3790
patch by inu to fix a glitch in netgame chatbox
koda [Mon, 30 Aug 2010 01:38:46 +0200] rev 3789
added a smaller version of forts, fixed a couple of regressions
TheXception [Mon, 30 Aug 2010 22:02:33 +0200] rev 3788
adds prettier after-game statistics page with more stats
koda [Sun, 29 Aug 2010 23:36:22 +0200] rev 3787
about page done
legutus [Mon, 30 Aug 2010 15:24:49 +0200] rev 3786
Improves room list with filter for state/rules/weapons and general search
koda [Sun, 29 Aug 2010 16:55:58 +0200] rev 3785
merge
burp [Sun, 29 Aug 2010 16:48:20 +0200] rev 3784
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
+ sending to frontend
koda [Sun, 29 Aug 2010 16:55:27 +0200] rev 3783
X&Y buttons, sounds for some buttons, cleanup
koda [Sat, 28 Aug 2010 05:35:02 +0200] rev 3782
add a description field for schemes and weapons
koda [Sat, 28 Aug 2010 05:03:26 +0200] rev 3781
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda [Sat, 28 Aug 2010 02:35:26 +0200] rev 3780
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
koda [Sat, 28 Aug 2010 01:37:21 +0200] rev 3779
tap to dismiss 'get ready', add a toggle to enable/disable it
koda [Sat, 28 Aug 2010 00:30:29 +0200] rev 3778
add a nice group of hogs in lobby page
smaxx [Thu, 26 Aug 2010 22:58:38 +0200] rev 3777
Engine:
* Added cReadyDelay as "Ready" to console variables so it might be changed by frontend
smaxx [Thu, 26 Aug 2010 22:41:36 +0200] rev 3776
Engine:
* Made all keybinds skip ready time
burp [Thu, 26 Aug 2010 22:38:25 +0200] rev 3775
gfAISurvival/heResurrectable: respawn always with 100HP