Sun, 26 Mar 2023 03:53:49 +0300 optimize type mask iteration
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15941
optimize type mask iteration
Sun, 26 Mar 2023 02:31:04 +0300 add component manipulation benchmark
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15940
add component manipulation benchmark
Sat, 25 Mar 2023 04:14:07 +0300 remove events
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15939
remove events
Sat, 25 Mar 2023 04:00:30 +0300 add some server todos
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15938
add some server todos
Sat, 25 Mar 2023 03:29:22 +0300 separate out DB task
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15937
separate out DB task
Fri, 24 Mar 2023 03:26:08 +0300 add back server TLS support
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15936
add back server TLS support
Thu, 23 Mar 2023 23:41:26 +0300 add basic ECS benchmark
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15935
add basic ECS benchmark
Thu, 23 Mar 2023 16:21:39 -0400 and this one
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15934
and this one
Thu, 23 Mar 2023 16:20:41 -0400 also these
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15933
also these
Thu, 23 Mar 2023 16:13:04 -0400 switch server
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15932
switch server
Wed, 22 Mar 2023 20:42:48 +0100 This is yet another (empty) testing commit for the world to admire.
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15931
This is yet another (empty) testing commit for the world to admire.
Wed, 22 Mar 2023 18:53:00 +0300 add a client moderator flag just to commit something
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15930
add a client moderator flag just to commit something
Wed, 22 Mar 2023 09:54:30 +0100 This is an empty commit, for testing purposes.
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15929
This is an empty commit, for testing purposes.
Fri, 10 Mar 2023 11:42:25 +0100 Fix water level, add medium template transitional_engine
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15928
Fix water level, add medium template
Thu, 16 Feb 2023 07:33:33 +0300 expand theme definition
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15927
expand theme definition
Wed, 15 Feb 2023 12:42:43 +0100 Format the code, apply clippy fixes transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15926
Format the code, apply clippy fixes
Wed, 15 Feb 2023 12:36:24 +0100 Allow defining compatible edges for grid, add few more templates transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15925
Allow defining compatible edges for grid, add few more templates
Tue, 14 Feb 2023 08:52:20 +0100 Some bug fixes, build fixes and code formatting transitional_engine
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15924
Some bug fixes, build fixes and code formatting
Mon, 13 Feb 2023 17:02:08 +0100 Get wavefront collapse generator to work in engine transitional_engine
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15923
Get wavefront collapse generator to work in engine
Mon, 13 Feb 2023 12:31:30 +0100 Refactor mapgen to allow for easy switching between generators transitional_engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15922
Refactor mapgen to allow for easy switching between generators
Mon, 13 Feb 2023 11:00:12 +0100 Refactor landgen package structure transitional_engine
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15921
Refactor landgen package structure
Mon, 13 Feb 2023 10:39:37 +0100 Extract tile loading into separate method transitional_engine
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15920
Extract tile loading into separate method
Sun, 12 Feb 2023 15:10:10 +0100 Fix some bugs transitional_engine
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15919
Fix some bugs
Sun, 12 Feb 2023 14:19:02 +0100 Fix several issues with transformations, more work on getting generated image transitional_engine
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15918
Fix several issues with transformations, more work on getting generated image
Fri, 03 Feb 2023 15:59:18 +0100 Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15917
Add WIP for generation of rules
Fri, 03 Feb 2023 14:44:33 +0100 Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15916
Rework how rules are defined, add transformations for tiles
Thu, 02 Feb 2023 08:41:31 +0100 Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15915
Add loading of tiles from png
Wed, 01 Feb 2023 11:19:45 +0100 Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15914
Fix mapgen
Wed, 01 Feb 2023 10:58:45 +0100 Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15913
Switch to Vec2D in wavefront algorithm
Mon, 30 Jan 2023 15:50:14 +0100 Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15912
Add basics of wavefront collapse algorithm
Fri, 27 Jan 2023 06:22:22 +0300 fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15911
fix typo
Sun, 22 Jan 2023 04:13:20 +0300 update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15910
update credits
Sun, 22 Jan 2023 03:53:09 +0300 update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15909
update spanish engine translation
Fri, 20 Jan 2023 21:40:37 -0500 merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15908
merge to trunk
Fri, 20 Jan 2023 21:39:53 -0500 forbid hiding already hidden hogs 1.0.0
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15907
forbid hiding already hidden hogs
Wed, 04 Jan 2023 15:26:30 +0100 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15906
Fix fill points getting out of bounds when the map is mirrored
Wed, 04 Jan 2023 11:56:58 +0100 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15905
Split generation and painting phases, paint by old engine, use template filters
Wed, 04 Jan 2023 10:42:21 +0100 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15904
Use rust land generator in hwengine
Wed, 04 Jan 2023 10:40:40 +0100 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15903
Update mapgen to take into account actual values for 'zero' and 'basic' colors
Wed, 04 Jan 2023 10:37:12 +0100 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15902
Update lfprng for better distribution, make it conform 'rand' package traits
Tue, 03 Jan 2023 12:05:59 +0100 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15901
Use LandPixels array allocate in hwengine-future library
Mon, 02 Jan 2023 15:59:26 +0100 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15900
Introduce hwengine-future library, use Land allocated in it
Tue, 13 Dec 2022 21:21:55 +0100 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15899
Fix infinite loop in rendering of laser sight
Fri, 09 Dec 2022 08:18:50 +0100 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15898
Optimize doStepSnowflake a bit, losing backwards compatibility
Thu, 01 Dec 2022 14:23:48 +0100 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15897
Improve performance of CheckGearNear
Wed, 30 Nov 2022 16:07:32 +0100 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15896
Optimize hwFloat multiplication a bit
Tue, 15 Nov 2022 15:26:00 +0100 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15895
Fix camera move control in qmlfrontend
Tue, 15 Nov 2022 15:25:37 +0100 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15894
Code formatting, enable c++17 for qmlfrontend
Tue, 15 Nov 2022 14:27:22 +0100 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15893
Implement generation of c header from rust interface, adapt qmlfrontend
Sun, 13 Nov 2022 08:45:10 +0100 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15892
Adapt hwrunner to the changed API
Sat, 12 Nov 2022 21:12:14 +0100 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15891
Allow passing data_path from QML
Sat, 12 Nov 2022 15:40:20 +0100 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15890
Implement data path
Sat, 05 Nov 2022 17:48:45 +0100 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15889
GameServer: bump network dependency
Sun, 06 Nov 2022 17:27:28 +0100 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15888
Remove stray debugging
Fri, 28 Oct 2022 21:12:01 +0200 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15887
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
Mon, 24 Oct 2022 10:07:35 -0400 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15886
merge branch
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