Sat, 23 Sep 2017 21:05:57 +0200 Randomized teams now can have any random hats (not just from types.ini)
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 21:05:57 +0200] rev 12505
Randomized teams now can have any random hats (not just from types.ini) The predefined hat sets still work, however. There are now 3 types of hat selections: 1) Use hats from types.ini 2) Randomly select one hat for all hedgehogs 3) Randomly select hat for each hedgehog (rare)
Sat, 23 Sep 2017 20:05:16 +0200 Clean up name .cfg files, remove implicit defaults
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 20:05:16 +0200] rev 12504
Clean up name .cfg files, remove implicit defaults
Sat, 23 Sep 2017 19:49:41 +0200 More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 19:49:41 +0200] rev 12503
More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Sat, 23 Sep 2017 09:35:45 +0200 Chance that clicking the random hats button produces a set of equal hats
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 09:35:45 +0200] rev 12502
Chance that clicking the random hats button produces a set of equal hats
Sat, 23 Sep 2017 09:12:35 +0200 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 09:12:35 +0200] rev 12501
Use completely random hats when clicking on "Random hats" button in team editor - Previously this button used the hat sets from types.txt
Sat, 23 Sep 2017 07:45:18 +0200 Fix random teams rarely being empty
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 07:45:18 +0200] rev 12500
Fix random teams rarely being empty This is because I managed to screw up types.ini ... XD
Sat, 23 Sep 2017 07:38:41 +0200 Stop PhysFS from complaining when a random name .cfg file is missing
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 07:38:41 +0200] rev 12499
Stop PhysFS from complaining when a random name .cfg file is missing
Sat, 23 Sep 2017 06:54:48 +0200 Add random female hedgehog names
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 06:54:48 +0200] rev 12498
Add random female hedgehog names
Sat, 23 Sep 2017 06:47:13 +0200 Add more random team names and hats
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 06:47:13 +0200] rev 12497
Add more random team names and hats
Sat, 23 Sep 2017 04:59:16 +0200 Add a bunch of random team names
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 04:59:16 +0200] rev 12496
Add a bunch of random team names
Sat, 23 Sep 2017 03:36:30 +0200 Add many random hedgehog names for more variety
Wuzzy <almikes@aol.com> [Sat, 23 Sep 2017 03:36:30 +0200] rev 12495
Add many random hedgehog names for more variety Mostly tried to be generic but also fun sometimes. I tried to keep it simple.
Fri, 22 Sep 2017 18:45:51 -0400 mix it up some more. also had screwed up -- inside quotes
nemo [Fri, 22 Sep 2017 18:45:51 -0400] rev 12494
mix it up some more. also had screwed up -- inside quotes
Fri, 22 Sep 2017 18:07:11 -0400 should be harder to dodge than a xor
nemo [Fri, 22 Sep 2017 18:07:11 -0400] rev 12493
should be harder to dodge than a xor
Fri, 22 Sep 2017 23:07:52 +0200 Fix charging sound continuing to play on hog damage (#236)
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 23:07:52 +0200] rev 12492
Fix charging sound continuing to play on hog damage (#236)
Fri, 22 Sep 2017 19:26:57 +0200 Fix the key for toggling team bars being incorrectly described in the settings page
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 19:26:57 +0200] rev 12491
Fix the key for toggling team bars being incorrectly described in the settings page
Fri, 22 Sep 2017 19:17:06 +0200 Backed out changeset c19e5ece5b3f
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 19:17:06 +0200] rev 12490
Backed out changeset c19e5ece5b3f Because the controls scheme was actually intentional. Whoops!
Fri, 22 Sep 2017 18:59:54 +0200 Upddate changelog for previous commit
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:59:54 +0200] rev 12489
Upddate changelog for previous commit
Fri, 22 Sep 2017 18:46:28 +0200 Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:46:28 +0200] rev 12488
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags Pressing rotatemask toggled the team bars, but it was clearly indicatd otherwise in the controls menu. To change hog tags, you must have pressed rotatemask+precise which is not what users expect. New behaviour: - rotatemask changes hog tags - rotatemask+precise toggles team bars
Fri, 22 Sep 2017 18:02:37 +0200 Fix more typos in de.txt
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 18:02:37 +0200] rev 12487
Fix more typos in de.txt
Fri, 22 Sep 2017 17:46:36 +0200 Add some German announcer messages (mostly by Topf)
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 17:46:36 +0200] rev 12486
Add some German announcer messages (mostly by Topf)
Fri, 22 Sep 2017 17:12:16 +0200 Unstretch and recolor 5 poorly made flags
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 17:12:16 +0200] rev 12485
Unstretch and recolor 5 poorly made flags
Fri, 22 Sep 2017 05:28:25 +0200 Fix a couple of German typos
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 05:28:25 +0200] rev 12484
Fix a couple of German typos
Fri, 22 Sep 2017 02:37:45 +0200 Use misc icon for description group box in videos page
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 02:37:45 +0200] rev 12483
Use misc icon for description group box in videos page
Fri, 22 Sep 2017 02:35:06 +0200 Add folder icon for main menu
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 02:35:06 +0200] rev 12482
Add folder icon for main menu
Fri, 22 Sep 2017 01:15:54 +0200 Change game scheme icon in options menu
Wuzzy <almikes@aol.com> [Fri, 22 Sep 2017 01:15:54 +0200] rev 12481
Change game scheme icon in options menu
Thu, 21 Sep 2017 22:56:49 +0200 Make string “Check now” in Apple build translatable
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 22:56:49 +0200] rev 12480
Make string “Check now” in Apple build translatable
Thu, 21 Sep 2017 22:51:36 +0200 Tweak the network and lag icons to be closer to Hedgewars style
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 22:51:36 +0200] rev 12479
Tweak the network and lag icons to be closer to Hedgewars style
Thu, 21 Sep 2017 20:51:14 +0200 Change icon for frontend group box in options menu
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 20:51:14 +0200] rev 12478
Change icon for frontend group box in options menu
Thu, 21 Sep 2017 18:40:42 +0200 Fix typo in German translation of hedgewars.desktop
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 18:40:42 +0200] rev 12477
Fix typo in German translation of hedgewars.desktop
Thu, 21 Sep 2017 18:37:34 +0200 Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 18:37:34 +0200] rev 12476
Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Thu, 21 Sep 2017 17:42:57 +0200 Rewrite missing IP/nick warning of the ban dialog
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 17:42:57 +0200] rev 12475
Rewrite missing IP/nick warning of the ban dialog
Thu, 21 Sep 2017 17:35:08 +0200 Provide translator context for a few less obvious engine strings
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 17:35:08 +0200] rev 12474
Provide translator context for a few less obvious engine strings
Thu, 21 Sep 2017 16:53:07 +0200 Simplify error messages in record play page and fix poor grammar.
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:53:07 +0200] rev 12473
Simplify error messages in record play page and fix poor grammar.
Thu, 21 Sep 2017 16:44:10 +0200 Fix typo: “Youtube” instead of “YouTube”
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:44:10 +0200] rev 12472
Fix typo: “Youtube” instead of “YouTube”
Thu, 21 Sep 2017 16:40:29 +0200 Add translator comments for demo replay page error message
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 16:40:29 +0200] rev 12471
Add translator comments for demo replay page error message
Thu, 21 Sep 2017 15:47:14 +0200 Clarify the default license of media files in CREDITS file
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 15:47:14 +0200] rev 12470
Clarify the default license of media files in CREDITS file
Thu, 21 Sep 2017 05:11:01 +0200 Allow skipping in two ASA missions
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 05:11:01 +0200] rev 12469
Allow skipping in two ASA missions
Thu, 21 Sep 2017 04:58:37 +0200 Disable Sudden Death for a couple of ASA missions
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 04:58:37 +0200] rev 12468
Disable Sudden Death for a couple of ASA missions
Thu, 21 Sep 2017 04:25:10 +0200 Use new turn ending method in moon02.lua
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 04:25:10 +0200] rev 12467
Use new turn ending method in moon02.lua
Thu, 21 Sep 2017 03:46:17 +0200 Fix incorrect crate messages when collecting crates in ACF mission 1
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:46:17 +0200] rev 12466
Fix incorrect crate messages when collecting crates in ACF mission 1
Thu, 21 Sep 2017 03:08:25 +0200 Fix vgtAmmo showing air attack icon if frame is amNothing
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:08:25 +0200] rev 12465
Fix vgtAmmo showing air attack icon if frame is amNothing
Thu, 21 Sep 2017 03:07:29 +0200 Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 03:07:29 +0200] rev 12464
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Thu, 21 Sep 2017 01:59:49 +0200 Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 01:59:49 +0200] rev 12463
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Thu, 21 Sep 2017 00:23:40 +0200 Fix ammo tooltip icon being white
Wuzzy <almikes@aol.com> [Thu, 21 Sep 2017 00:23:40 +0200] rev 12462
Fix ammo tooltip icon being white
Wed, 20 Sep 2017 20:25:59 +0200 Increase maximum event string message count to 255
Wuzzy <almikes@aol.com> [Wed, 20 Sep 2017 20:25:59 +0200] rev 12461
Increase maximum event string message count to 255
Wed, 20 Sep 2017 19:59:25 +0200 Update Italian translation
Enrico <enricobe@hotmail.com> [Wed, 20 Sep 2017 19:59:25 +0200] rev 12460
Update Italian translation
Wed, 20 Sep 2017 13:15:17 -0400 ranges for alnum were silly. also lets not fail to same value
nemo [Wed, 20 Sep 2017 13:15:17 -0400] rev 12459
ranges for alnum were silly. also lets not fail to same value
Wed, 20 Sep 2017 11:00:43 -0400 Data is not part of the path
nemo [Wed, 20 Sep 2017 11:00:43 -0400] rev 12458
Data is not part of the path
Tue, 12 Sep 2017 16:14:40 -0400 Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo [Tue, 12 Sep 2017 16:14:40 -0400] rev 12457
Try to prevent the script safety checking from totally screwing up localisation. Also untested.
Tue, 12 Sep 2017 08:35:13 -0400 this probably isn't helpful
nemo [Tue, 12 Sep 2017 08:35:13 -0400] rev 12456
this probably isn't helpful
Tue, 12 Sep 2017 08:32:01 -0400 This should be ok right?
nemo [Tue, 12 Sep 2017 08:32:01 -0400] rev 12455
This should be ok right?
Mon, 11 Sep 2017 14:28:58 -0400 Totally untested. Trying to ensure scripts loaded more or less match.
nemo [Mon, 11 Sep 2017 14:28:58 -0400] rev 12454
Totally untested. Trying to ensure scripts loaded more or less match.
Tue, 05 Sep 2017 21:15:25 +0200 fix buffered read going into inf recursion loop
sheepluva [Tue, 05 Sep 2017 21:15:25 +0200] rev 12453
fix buffered read going into inf recursion loop
Tue, 05 Sep 2017 20:46:40 +0200 fix physfs using inflateCopy() (not part of miniz)
sheepluva [Tue, 05 Sep 2017 20:46:40 +0200] rev 12452
fix physfs using inflateCopy() (not part of miniz)
Sun, 03 Sep 2017 19:09:30 +0200 PHYSFS: fix off-by-one error
sheepluva [Sun, 03 Sep 2017 19:09:30 +0200] rev 12451
PHYSFS: fix off-by-one error
Fri, 01 Sep 2017 11:24:18 -0400 remove the collision addition for hogs again.
nemo [Fri, 01 Sep 2017 11:24:18 -0400] rev 12450
remove the collision addition for hogs again.
Thu, 10 Aug 2017 08:13:37 -0400 block spawning on ice slopes
alfadur [Thu, 10 Aug 2017 08:13:37 -0400] rev 12449
block spawning on ice slopes
Wed, 09 Aug 2017 15:36:05 -0400 So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
nemo [Wed, 09 Aug 2017 15:36:05 -0400] rev 12448
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
Wed, 09 Aug 2017 15:35:39 -0400 Add checkins so that spawning on top of things is possible too
nemo [Wed, 09 Aug 2017 15:35:39 -0400] rev 12447
Add checkins so that spawning on top of things is possible too
Wed, 09 Aug 2017 12:46:52 -0400 trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
nemo [Wed, 09 Aug 2017 12:46:52 -0400] rev 12446
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
Wed, 09 Aug 2017 12:22:05 -0400 don't spawn things on ice. it's too unpredictable what'll happen to them
nemo [Wed, 09 Aug 2017 12:22:05 -0400] rev 12445
don't spawn things on ice. it's too unpredictable what'll happen to them
Sun, 30 Jul 2017 19:06:57 -0400 while we're tweaking this phrase, "with" feels awkward
nemo [Sun, 30 Jul 2017 19:06:57 -0400] rev 12444
while we're tweaking this phrase, "with" feels awkward
Sat, 29 Jul 2017 00:25:38 +0200 cleanup/fix .hgignore
sheepluva [Sat, 29 Jul 2017 00:25:38 +0200] rev 12443
cleanup/fix .hgignore
Fri, 28 Jul 2017 18:12:28 -0400 bug #238 install the .desktop file too
Worldblender [Fri, 28 Jul 2017 18:12:28 -0400] rev 12442
bug #238 install the .desktop file too
Fri, 28 Jul 2017 16:49:38 -0400 use gender neutral language
Worldblender [Fri, 28 Jul 2017 16:49:38 -0400] rev 12441
use gender neutral language
Tue, 18 Jul 2017 11:29:50 -0400 Add .git, remove glob from things that aren't globs.
nemo [Tue, 18 Jul 2017 11:29:50 -0400] rev 12440
Add .git, remove glob from things that aren't globs.
Mon, 17 Jul 2017 00:59:46 +0200 - Add .gitignore (duplicated from .hgignore)
antonc27 <antonc27@mail.ru> [Mon, 17 Jul 2017 00:59:46 +0200] rev 12439
- Add .gitignore (duplicated from .hgignore)
Fri, 14 Jul 2017 19:44:14 +0200 - Fix fpc download link for travis iOS build
antonc27 <antonc27@mail.ru> [Fri, 14 Jul 2017 19:44:14 +0200] rev 12438
- Fix fpc download link for travis iOS build
Fri, 14 Jul 2017 14:46:30 +0200 Merge pull request #48 from LocutusOfBorg/trusty
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Jul 2017 14:46:30 +0200] rev 12437
Merge pull request #48 from LocutusOfBorg/trusty Move to trusty travis ci environment
Mon, 10 Jul 2017 14:58:36 +0200 travis: move to trusty environment
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 10 Jul 2017 14:58:36 +0200] rev 12436
travis: move to trusty environment
Fri, 17 Mar 2017 15:58:50 +0100 french language updates
tariqbenezza <tariq.benezza@gmail.com> [Fri, 17 Mar 2017 15:58:50 +0100] rev 12435
french language updates
Thu, 13 Jul 2017 16:23:49 +0200 - Bump iOS version
antonc27 <antonc27@mail.ru> [Thu, 13 Jul 2017 16:23:49 +0200] rev 12434
- Bump iOS version
Sun, 09 Jul 2017 00:30:17 +0200 fix issue 199: video recording crashed when trying to freeEverything twice
sheepluva [Sun, 09 Jul 2017 00:30:17 +0200] rev 12433
fix issue #199: video recording crashed when trying to freeEverything twice
Sun, 02 Jul 2017 11:31:00 -0400 update finnish
Janne Uusitupa [Sun, 02 Jul 2017 11:31:00 -0400] rev 12432
update finnish
Thu, 15 Jun 2017 14:57:16 -0400 bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
nemo [Thu, 15 Jun 2017 14:57:16 -0400] rev 12431
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
Thu, 15 Jun 2017 15:50:23 +0200 Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Wuzzy <almikes@aol.com> [Thu, 15 Jun 2017 15:50:23 +0200] rev 12430
Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Thu, 18 May 2017 00:57:15 +0200 HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:57:15 +0200] rev 12429
HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Thu, 18 May 2017 00:44:16 +0200 Complete and update German Lua translation (de.lua)
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:44:16 +0200] rev 12428
Complete and update German Lua translation (de.lua)
Thu, 18 May 2017 00:24:24 +0200 Sort strings in de.lua alphabetically
Wuzzy <almikes@aol.com> [Thu, 18 May 2017 00:24:24 +0200] rev 12427
Sort strings in de.lua alphabetically
Wed, 17 May 2017 23:28:21 +0200 Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Wuzzy <almikes@aol.com> [Wed, 17 May 2017 23:28:21 +0200] rev 12426
Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Tue, 16 May 2017 23:31:28 +0200 Fix 3 more incorrect uses of loc() in scripts
Wuzzy <almikes@aol.com> [Tue, 16 May 2017 23:31:28 +0200] rev 12425
Fix 3 more incorrect uses of loc() in scripts
Tue, 16 May 2017 21:37:46 +0200 Fix various loc() syntax errors in scripts
Wuzzy <almikes@aol.com> [Tue, 16 May 2017 21:37:46 +0200] rev 12424
Fix various loc() syntax errors in scripts
Sun, 14 May 2017 19:08:57 +0200 Add Anachron into credits for the Battalion style
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 19:08:57 +0200] rev 12423
Add Anachron into credits for the Battalion style
Sun, 14 May 2017 18:41:18 +0200 Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 18:41:18 +0200] rev 12422
Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Sun, 14 May 2017 17:23:49 +0200 Battalion: Extend weapon tooltips for modified weapons
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 17:23:49 +0200] rev 12421
Battalion: Extend weapon tooltips for modified weapons
Sun, 14 May 2017 16:57:05 +0200 Battalion: Make mutated hog names translatable
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:57:05 +0200] rev 12420
Battalion: Make mutated hog names translatable
Sun, 14 May 2017 16:29:51 +0200 Update readme link in Battalion script
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:29:51 +0200] rev 12419
Update readme link in Battalion script
Sun, 14 May 2017 16:28:32 +0200 Show Battalion mission panel for the default time
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:28:32 +0200] rev 12418
Show Battalion mission panel for the default time
Sun, 14 May 2017 16:27:38 +0200 Battalion: Rename “Air-General” to “Air General”
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:27:38 +0200] rev 12417
Battalion: Rename “Air-General” to “Air General”
Sun, 14 May 2017 16:24:45 +0200 Battalion: Don't show SD count at start (it's shown in each round anyway)
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:24:45 +0200] rev 12416
Battalion: Don't show SD count at start (it's shown in each round anyway)
Sun, 14 May 2017 16:24:01 +0200 Rewrite all Battalion strings to be more translator-friendly
Wuzzy <almikes@aol.com> [Sun, 14 May 2017 16:24:01 +0200] rev 12415
Rewrite all Battalion strings to be more translator-friendly
Sun, 14 May 2017 15:20:26 +0200 Remove IceGun from default Highlander weaponset
sheepluva [Sun, 14 May 2017 15:20:26 +0200] rev 12414
Remove IceGun from default Highlander weaponset
Sun, 14 May 2017 14:56:08 +0200 Added tag 0.9.23-alpha for changeset 8cc070640fd1
sheepluva [Sun, 14 May 2017 14:56:08 +0200] rev 12413
Added tag 0.9.23-alpha for changeset 8cc070640fd1
Sun, 14 May 2017 14:06:51 +0200 New Game-Style: Battalion (version 0.33)
sheepluva [Sun, 14 May 2017 14:06:51 +0200] rev 12412
New Game-Style: Battalion (version 0.33)
Fri, 12 May 2017 17:15:45 +0200 Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Wuzzy <almikes@aol.com> [Fri, 12 May 2017 17:15:45 +0200] rev 12411
Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Fri, 12 May 2017 16:53:29 +0200 Remove the buggy /finish chat command
Wuzzy <almikes@aol.com> [Fri, 12 May 2017 16:53:29 +0200] rev 12410
Remove the buggy /finish chat command
Mon, 08 May 2017 03:42:51 +0200 Add many, many English announcer messages for crate drops
Wuzzy <almikes@aol.com> [Mon, 08 May 2017 03:42:51 +0200] rev 12409
Add many, many English announcer messages for crate drops
Sun, 07 May 2017 13:51:59 +0200 Add a few (adapted) announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Sun, 07 May 2017 13:51:59 +0200] rev 12408
Add a few (adapted) announcer messages suggested by Star and Moon
Thu, 04 May 2017 16:49:34 +0200 Fix skipping in Racer causing the next team to be skipped, too 0.9.23-alpha
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 16:49:34 +0200] rev 12407
Fix skipping in Racer causing the next team to be skipped, too
Thu, 04 May 2017 16:36:39 +0200 Stop telling the player to build a track in Racer when it is already built
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 16:36:39 +0200] rev 12406
Stop telling the player to build a track in Racer when it is already built
Thu, 04 May 2017 13:36:04 +0200 Fix in-game mission name display of Newton and the Hammock
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:36:04 +0200] rev 12405
Fix in-game mission name display of Newton and the Hammock
Thu, 04 May 2017 13:33:05 +0200 No more chat slang in Dangerous Ducklings
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:33:05 +0200] rev 12404
No more chat slang in Dangerous Ducklings
Thu, 04 May 2017 13:21:34 +0200 Fix incomplete German mission translation of The Great Escape
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 13:21:34 +0200] rev 12403
Fix incomplete German mission translation of The Great Escape
Thu, 04 May 2017 13:23:37 +0300 Fix fail to detect base package when built with ghc 8
unc0rr [Thu, 04 May 2017 13:23:37 +0300] rev 12402
Fix fail to detect base package when built with ghc 8
Mon, 01 May 2017 13:59:24 +0300 Update racer scripts 0.9.22
unc0rr [Mon, 01 May 2017 13:59:24 +0300] rev 12401
Update racer scripts
Fri, 05 Feb 2016 11:32:23 +0300 Racer maps #18 and #19 0.9.22
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 12400
Racer maps #18 and #19
Tue, 14 Apr 2015 11:18:14 +0300 Racer challenge map #17 0.9.22
unC0Rr [Tue, 14 Apr 2015 11:18:14 +0300] rev 12399
Racer challenge map #17
Thu, 04 May 2017 11:59:15 +0200 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 11:59:15 +0200] rev 12398
Fix overlapping crates in ACF mission 8
Thu, 04 May 2017 03:27:27 +0200 Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:27:27 +0200] rev 12397
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Thu, 04 May 2017 03:06:21 +0200 Update Molotov Cocktail help: Mention insta-explosion on barrels
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:06:21 +0200] rev 12396
Update Molotov Cocktail help: Mention insta-explosion on barrels
Thu, 04 May 2017 03:04:45 +0200 Add 15 main menu tips
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:04:45 +0200] rev 12395
Add 15 main menu tips
Wed, 03 May 2017 22:08:49 +0200 Update de.txt and hedgewars_de.ts
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 22:08:49 +0200] rev 12394
Update de.txt and hedgewars_de.ts
Wed, 03 May 2017 03:54:18 +0200 Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 03:54:18 +0200] rev 12393
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wed, 03 May 2017 01:50:20 +0200 Make the Mr Mine message in ClimbHome translatable
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 01:50:20 +0200] rev 12392
Make the Mr Mine message in ClimbHome translatable
Tue, 02 May 2017 21:48:07 +0200 Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:48:07 +0200] rev 12391
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Tue, 02 May 2017 21:16:07 +0200 Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:16:07 +0200] rev 12390
Add note in Diver scenario that jetpack only has 50% fuel
Tue, 02 May 2017 19:38:21 +0200 Mention overwritten fuel in ammo description of UFO in TechRacer
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 19:38:21 +0200] rev 12389
Mention overwritten fuel in ammo description of UFO in TechRacer
Mon, 01 May 2017 00:04:28 +0200 Add big fat developer warning to all racing scripts about compability
Wuzzy <almikes@aol.com> [Mon, 01 May 2017 00:04:28 +0200] rev 12388
Add big fat developer warning to all racing scripts about compability This is done to prevent me and others from committing crap. :D
Sun, 30 Apr 2017 00:36:36 +0200 very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
sheepluva [Sun, 30 Apr 2017 00:36:36 +0200] rev 12387
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
Sun, 30 Apr 2017 00:28:17 +0200 fix build. sorry 'bout that.
sheepluva [Sun, 30 Apr 2017 00:28:17 +0200] rev 12386
fix build. sorry 'bout that.
Sun, 30 Apr 2017 00:11:50 +0200 whoops, temp file was committed...
sheepluva [Sun, 30 Apr 2017 00:11:50 +0200] rev 12385
whoops, temp file was committed...
Sat, 29 Apr 2017 23:49:39 +0200 merge
sheepluva [Sat, 29 Apr 2017 23:49:39 +0200] rev 12384
merge
Sat, 29 Apr 2017 23:45:14 +0200 cmake: Fix SDL2 header version detection
sheepluva [Sat, 29 Apr 2017 23:45:14 +0200] rev 12383
cmake: Fix SDL2 header version detection
Fri, 28 Apr 2017 22:08:12 +0200 Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 22:08:12 +0200] rev 12382
Update ChangeLog.txt, mostly for campaign bugfixes
Fri, 28 Apr 2017 21:25:47 +0200 ACF, mission 3: Add mission strings to remind the player of the main goal
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 21:25:47 +0200] rev 12381
ACF, mission 3: Add mission strings to remind the player of the main goal
Fri, 28 Apr 2017 20:53:22 +0200 ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:53:22 +0200] rev 12380
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Fri, 28 Apr 2017 20:08:35 +0200 ACF, mission 3: Fix player not losing properly after killing princess
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:08:35 +0200] rev 12379
ACF, mission 3: Fix player not losing properly after killing princess
Fri, 28 Apr 2017 18:54:59 +0200 Delete unused code in ACF mission 3
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 18:54:59 +0200] rev 12378
Delete unused code in ACF mission 3
Fri, 28 Apr 2017 17:56:36 +0200 Fix bullets being reflected too early on bouncy world edge border while digging land
alfadur [Fri, 28 Apr 2017 17:56:36 +0200] rev 12377
Fix bullets being reflected too early on bouncy world edge border while digging land
Fri, 28 Apr 2017 17:49:15 +0200 Make hogs keep their hat when holding the baseball bat
alfadur [Fri, 28 Apr 2017 17:49:15 +0200] rev 12376
Make hogs keep their hat when holding the baseball bat
Fri, 28 Apr 2017 04:42:04 +0200 ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 04:42:04 +0200] rev 12375
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Fri, 28 Apr 2017 03:02:15 +0200 ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 03:02:15 +0200] rev 12374
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Fri, 28 Apr 2017 02:50:23 +0200 ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:50:23 +0200] rev 12373
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Fri, 28 Apr 2017 02:45:19 +0200 ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:45:19 +0200] rev 12372
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Fri, 28 Apr 2017 02:18:21 +0200 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:18:21 +0200] rev 12371
Lua: Fix SwitchHog breaking the ammo menu of the new hog
Fri, 01 Apr 2016 14:42:14 +0300 Time achievement for ClimbHome 0.9.22
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 12370
Time achievement for ClimbHome
Mon, 28 Mar 2016 21:20:11 +0300 Declare achievements alongwith EndGame call, since it would skip SendStats 0.9.22
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 12369
Declare achievements alongwith EndGame call, since it would skip SendStats
Thu, 24 Mar 2016 14:40:59 +0300 Achievement for ClimbHome 0.9.22
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 12368
Achievement for ClimbHome
Tue, 01 Mar 2016 08:32:46 +0300 Don't dump ghost points if map isn't detected 0.9.22
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 12367
Don't dump ghost points if map isn't detected
Tue, 23 Feb 2016 13:45:49 +0300 Dump best time ghost on console 0.9.22
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 12366
Dump best time ghost on console
Fri, 28 Apr 2017 00:21:16 +0200 Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 00:21:16 +0200] rev 12365
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Thu, 27 Apr 2017 23:47:44 +0200 Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 23:47:44 +0200] rev 12364
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 22:47:14 +0200 Set infinite skip in ACF: United We Stand
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:47:14 +0200] rev 12363
Set infinite skip in ACF: United We Stand
Thu, 27 Apr 2017 22:14:56 +0200 Fix Lua fail in Long Live the Queen mission on victory
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:14:56 +0200] rev 12362
Fix Lua fail in Long Live the Queen mission on victory
Thu, 27 Apr 2017 21:00:28 +0200 Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 21:00:28 +0200] rev 12361
Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking Also harden the code against double function calls
Thu, 27 Apr 2017 19:09:01 +0200 Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 19:09:01 +0200] rev 12360
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Thu, 27 Apr 2017 16:29:23 +0200 Remove outdated/unused debug output
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 16:29:23 +0200] rev 12359
Remove outdated/unused debug output
Thu, 27 Apr 2017 05:07:35 +0200 Refactor hardcoded ammo IDs in The Great Escape
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:07:35 +0200] rev 12358
Refactor hardcoded ammo IDs in The Great Escape
Thu, 27 Apr 2017 05:04:32 +0200 HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:04:32 +0200] rev 12357
HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Fix broken HedgeEditor export of utility and ammo crates
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:58:48 +0200] rev 12356
Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:44:55 +0200] rev 12355
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200 Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:38:22 +0200] rev 12354
Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200 Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:21:16 +0200] rev 12353
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Thu, 27 Apr 2017 03:11:50 +0200 Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:11:50 +0200] rev 12352
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Thu, 27 Apr 2017 02:42:40 +0200 Mention important game modifiers in Spooky Tree and Nobody Laugh
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 02:42:40 +0200] rev 12351
Mention important game modifiers in Spooky Tree and Nobody Laugh
Wed, 26 Apr 2017 19:52:30 -0400 fly saint flyy
nemo [Wed, 26 Apr 2017 19:52:30 -0400] rev 12350
fly saint flyy
Thu, 27 Apr 2017 01:46:28 +0200 Decode chat slang in en.txt (“GL HF”)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:46:28 +0200] rev 12349
Decode chat slang in en.txt (“GL HF”)
Thu, 27 Apr 2017 01:17:41 +0200 Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:17:41 +0200] rev 12348
Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Thu, 27 Apr 2017 01:10:37 +0200 Fix Ammo/Utility crate confusion in portal mission
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:10:37 +0200] rev 12347
Fix Ammo/Utility crate confusion in portal mission
Wed, 26 Apr 2017 23:44:17 +0200 Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:44:17 +0200] rev 12346
Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wed, 26 Apr 2017 23:23:18 +0200 Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:23:18 +0200] rev 12345
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wed, 26 Apr 2017 23:05:05 +0200 Standardize the secret achievements strings in Lua scripts
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:05:05 +0200] rev 12344
Standardize the secret achievements strings in Lua scripts
Wed, 26 Apr 2017 22:31:29 +0200 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 22:31:29 +0200] rev 12343
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wed, 26 Apr 2017 19:38:34 +0200 Disable resurrection message for respawning with heResurrectalbe
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 19:38:34 +0200] rev 12342
Disable resurrection message for respawning with heResurrectalbe It was often irritating. Now this message is only shown for using the resurrector utility.
Wed, 26 Apr 2017 19:00:32 +0200 Mutant: Fix “Boring” taunt being played when becoming the mutant
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 19:00:32 +0200] rev 12341
Mutant: Fix “Boring” taunt being played when becoming the mutant
Wed, 26 Apr 2017 18:53:11 +0200 Highlander: Fix crate collect sound playing when hog didn't get anything
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:53:11 +0200] rev 12340
Highlander: Fix crate collect sound playing when hog didn't get anything
Wed, 26 Apr 2017 18:38:21 +0200 HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:38:21 +0200] rev 12339
HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wed, 26 Apr 2017 18:18:05 +0200 HedgeEditor: Make sprTargetBee the first selected sprite
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 18:18:05 +0200] rev 12338
HedgeEditor: Make sprTargetBee the first selected sprite
Wed, 26 Apr 2017 17:52:08 +0200 Refactor Frenzy script
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 17:52:08 +0200] rev 12337
Refactor Frenzy script - Use GetAmmoName instead of hardcoding ammo names into strings - Remove Tracker - Make texts a bit more translator-friendly
Wed, 26 Apr 2017 16:24:44 +0200 Construction Mode: Mention teleportation restriction in tooltip
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 16:24:44 +0200] rev 12336
Construction Mode: Mention teleportation restriction in tooltip
Wed, 26 Apr 2017 02:55:40 +0200 Show traditional winning animation in Mutant again
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:55:40 +0200] rev 12335
Show traditional winning animation in Mutant again
Wed, 26 Apr 2017 02:28:13 +0200 Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:28:13 +0200] rev 12334
Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wed, 26 Apr 2017 02:10:47 +0200 Add back the missing winning animation for Racer and TechRecer
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 02:10:47 +0200] rev 12333
Add back the missing winning animation for Racer and TechRecer
Wed, 26 Apr 2017 01:51:51 +0200 Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 01:51:51 +0200] rev 12332
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wed, 26 Apr 2017 01:46:38 +0200 Fix caption of stats screen not being reset on clear()
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 01:46:38 +0200] rev 12331
Fix caption of stats screen not being reset on clear()
Wed, 26 Apr 2017 00:47:14 +0200 Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 00:47:14 +0200] rev 12330
Update more HWPs: Knockball, Racer, Construction Mode Changes: - New ammo icon for Knockball's baseball bat with ball - New ammo icon for waypoint placement tool in Racer - Remove airplane cursor in Racer and Construction Mode
Wed, 26 Apr 2017 00:04:49 +0200 HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 00:04:49 +0200] rev 12329
HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Tue, 25 Apr 2017 23:10:49 +0200 Add dud mine to missions.png and use it in HedgeEditor
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 23:10:49 +0200] rev 12328
Add dud mine to missions.png and use it in HedgeEditor
Tue, 25 Apr 2017 23:06:19 +0200 Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 23:06:19 +0200] rev 12327
Clean up HedgeEditor HWP mess, fix broken/outdated graphics - Simplify ammo menu icons - Add Ammos_bw.png - Simplify Target.png - Fix dud mine preview looking like normal mine - Fix weapon crate preview of air attack, drill strike, napalm
Tue, 25 Apr 2017 21:00:44 +0200 Update and simplify Construction Mode sidecar HWP
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 21:00:44 +0200] rev 12326
Update and simplify Construction Mode sidecar HWP Changes: - Remove amGirder.png (not required anymore) - Make all non-overwritten ammo icons transparent (for nemo's Ammos overwrite patch) - Add Ammos_bw.png
Tue, 25 Apr 2017 19:27:34 +0200 Fix install failure of Ammos_base.png for QTfrontend
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 19:27:34 +0200] rev 12325
Fix install failure of Ammos_base.png for QTfrontend
Tue, 25 Apr 2017 13:13:47 -0400 turn hwp Ammos overrides into overlays. untested.
nemo [Tue, 25 Apr 2017 13:13:47 -0400] rev 12324
turn hwp Ammos overrides into overlays. untested.
Tue, 25 Apr 2017 17:51:03 +0200 Add Octopus fort
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 17:51:03 +0200] rev 12323
Add Octopus fort
Tue, 25 Apr 2017 04:54:46 +0200 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 04:54:46 +0200] rev 12322
Fix sndBoring being played when force-ending turn due to victory
Tue, 25 Apr 2017 02:50:28 +0200 Clarify how the weapons restocking works in Highlander
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:50:28 +0200] rev 12321
Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Backed out changeset 82951b9b3c2f
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:13:18 +0200] rev 12320
Backed out changeset 82951b9b3c2f Reason: People think giving hogs the weapons again in consecutive turns is OP
Mon, 24 Apr 2017 23:11:51 +0200 Fix rubber duck description (it no longer drops *straight down*)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 23:11:51 +0200] rev 12319
Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Drop rubber duck like dynamite
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:31:53 +0200] rev 12318
Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:21:43 +0200] rev 12317
Backed out changeset 98824a464230 (disable GetLaunchX/Y again) Reason: GetLaunchX/GetLaunchY were buggy
Mon, 24 Apr 2017 09:59:10 -0400 Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
nemo [Mon, 24 Apr 2017 09:59:10 -0400] rev 12316
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 13:53:34 +0200] rev 12315
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 Jungle Theme: allow flower object to go across gaps
sheepluva [Sun, 23 Apr 2017 22:21:41 +0200] rev 12314
Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 Art theme: fix alpha in landtex
sheepluva [Sun, 23 Apr 2017 18:23:59 +0200] rev 12313
Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 clean up flake falling/rising code. this should fix issue #157
sheepluva [Sun, 23 Apr 2017 17:27:07 +0200] rev 12312
clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva [Sun, 23 Apr 2017 14:38:33 +0200] rev 12311
fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 04:47:13 +0200] rev 12310
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Fix broken ammo preview caused by previous commit
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 00:21:11 +0200] rev 12309
Fix broken ammo preview caused by previous commit Yes, I'm dumb.
Sat, 22 Apr 2017 23:55:49 +0200 Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:55:49 +0200] rev 12308
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns This happens when all enemy hogs are frozen
Sat, 22 Apr 2017 23:30:46 +0200 Lock ammo scheme of TechRacer (is ignored anyway)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:30:46 +0200] rev 12307
Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:06:47 +0200] rev 12306
Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 fix campaign missions not showing up for me
sheepluva [Sat, 22 Apr 2017 22:23:49 +0200] rev 12305
fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Backed out changeset 071a05275798
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 20:37:51 +0200] rev 12304
Backed out changeset 071a05275798 Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
Sat, 22 Apr 2017 19:30:24 +0200 Fix warning caused in uGearsHedgehog.pas
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 19:30:24 +0200] rev 12303
Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:58:25 +0200] rev 12302
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:36:57 +0200] rev 12301
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:12:58 +0200] rev 12300
Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Freezer allows to freeze sticky mines (currently only disables them)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:00:57 +0200] rev 12299
Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Stretch teamselwidget across whole page in local multiplayer page
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 04:17:51 +0200] rev 12298
Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 02:33:32 +0200] rev 12297
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Only select from default graves and forts for new themes
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:54:28 +0200] rev 12296
Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:42:09 +0200] rev 12295
Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo [Thu, 20 Apr 2017 11:22:29 -0400] rev 12294
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Make health gain message translatable
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 02:38:45 +0200] rev 12293
Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 00:04:35 +0200] rev 12292
Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Call hog stupid for selfkilling
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:26:24 +0200] rev 12291
Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Call hedgehogs stupid for poisoning themselves
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:10:12 +0200] rev 12290
Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:03:11 +0200] rev 12289
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Fix incorrect Mutant score message color
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:50:57 +0200] rev 12288
Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:21:15 +0200] rev 12287
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 17:50:31 +0200] rev 12286
New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 travis: Exclude gcc for the macOS target
koda [Wed, 19 Apr 2017 08:35:31 -0400] rev 12285
travis: Exclude gcc for the macOS target gcc is just a symlink to clang on this platform.
Wed, 19 Apr 2017 00:46:54 +0200 Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 00:46:54 +0200] rev 12284
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Add a few announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:56:28 +0200] rev 12283
Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:27:25 +0200] rev 12282
Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 Fix broken sprites on animated water edges
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:19:19 +0200] rev 12281
Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Update some music credits, fix Beach theme credits
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:07:16 +0200] rev 12280
Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Credit most theme and map authors in credits.txt
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 21:38:36 +0200] rev 12279
Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Add 3 forts: Lonely_Island, Olympic, Snail
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 19:36:29 +0200] rev 12278
Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
sheepluva [Mon, 17 Apr 2017 23:17:47 +0200] rev 12277
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc. PS: pas2c possibly still fails due to physfs issues :/
Mon, 17 Apr 2017 18:47:56 +0200 Backed out changeset 8e9603088f99
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 18:47:56 +0200] rev 12276
Backed out changeset 8e9603088f99 Because unC0Rr, sheepluva and nemo like to know when their turn starts. This re-introduces the odd vows for revenge on every enemy turn start.
Mon, 17 Apr 2017 07:12:00 +0200 Remove redundant main menu tips
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 07:12:00 +0200] rev 12275
Remove redundant main menu tips Oops!
Mon, 17 Apr 2017 04:06:49 +0200 Mention missing controls for rope and landspray, explain cleaver damage
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 04:06:49 +0200] rev 12274
Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Block left entrance in ACF, mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:49:18 +0200] rev 12273
Block left entrance in ACF, mission 6
Sun, 16 Apr 2017 08:19:33 +0200 Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:19:33 +0200] rev 12272
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Sun, 16 Apr 2017 06:08:24 +0200 Restore old barrels and mines in ACF: Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 06:08:24 +0200] rev 12271
Restore old barrels and mines in ACF: Dragon's Lair
Sun, 16 Apr 2017 05:52:33 +0200 Update sniper rifle challenge preview image because the theme changed
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:52:33 +0200] rev 12270
Update sniper rifle challenge preview image because the theme changed
Sun, 16 Apr 2017 05:37:56 +0200 Show mines timer in ACF, Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:37:56 +0200] rev 12269
Show mines timer in ACF, Dragon's Lair
Sun, 16 Apr 2017 04:49:05 +0200 Replace some HTTP links with HTTPS links
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 04:49:05 +0200] rev 12268
Replace some HTTP links with HTTPS links Don't worry, I have tested all the links
Sun, 16 Apr 2017 03:24:17 +0200 Fix broken URL in pagenetserver
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 03:24:17 +0200] rev 12267
Fix broken URL in pagenetserver
Sun, 16 Apr 2017 02:40:17 +0200 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:40:17 +0200] rev 12266
Update changelog regarding translations and rubber duck
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