Tue, 21 Dec 2010 14:42:47 +0100 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
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Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Tue, 14 Dec 2010 20:01:27 +0300 |
unc0rr |
Don't reset teams when returning from draw map page
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sun, 28 Nov 2010 15:07:26 -0500 |
nemo |
do GoBack if also INGAME due to kick
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Sun, 28 Nov 2010 14:38:42 -0500 |
nemo |
disable last commit w/ comment
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Sun, 28 Nov 2010 14:25:24 -0500 |
nemo |
suppress PART if game is running. testing, etc.
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Sun, 28 Nov 2010 13:58:25 -0500 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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Sun, 28 Nov 2010 13:12:00 -0500 |
nemo |
add null check
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Sun, 28 Nov 2010 12:55:57 -0500 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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Mon, 01 Nov 2010 19:13:00 -0400 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
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Mon, 01 Nov 2010 18:07:36 -0400 |
nemo |
check for subs first
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Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
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Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Mon, 29 Mar 2010 18:50:22 +0000 |
smxx |
Frontend:
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
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Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
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Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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