QTfrontend/gamecfgwidget.cpp
Mon, 08 Feb 2010 03:03:18 +0000 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
Mon, 01 Feb 2010 22:01:35 +0000 smxx Frontend:
Sun, 31 Jan 2010 16:20:53 +0000 nemo Update translation files, add "King Mode"
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Sun, 13 Sep 2009 17:51:25 +0000 unc0rr - Fix join/leave messages color
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Wed, 20 May 2009 16:43:19 +0000 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 19 Apr 2009 15:44:47 +0000 unc0rr TheXception's patch:
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
Thu, 26 Mar 2009 16:54:16 +0000 unc0rr - User from localhost is server admin
Mon, 16 Mar 2009 20:55:10 +0000 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
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