Sat, 11 Jul 2015 18:28:26 +0200 please avoid # in filenames
sheepluva [Sat, 11 Jul 2015 18:28:26 +0200] rev 11001
please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 Fix build w/o S3D and video recording. untested.
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 11000
Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 merge
nemo [Tue, 07 Jul 2015 19:19:43 -0400] rev 10999
merge
Sat, 04 Jul 2015 21:48:02 +0200 german translation update
wuzzy [Sat, 04 Jul 2015 21:48:02 +0200] rev 10998
german translation update
Tue, 07 Jul 2015 19:19:18 -0400 update hl for .22 airmines
nemo [Tue, 07 Jul 2015 19:19:18 -0400] rev 10997
update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 fix Rubberduck grave
sheepluva [Sat, 04 Jul 2015 03:43:41 +0200] rev 10996
fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 fallback to Default voicepack if specified voicepack is not available
sheepluva [Wed, 24 Jun 2015 01:23:37 +0200] rev 10995
fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 bit friendlier if the uVariables values get changed
nemo [Tue, 16 Jun 2015 10:08:07 -0400] rev 10994
bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
nemo [Fri, 12 Jun 2015 17:28:20 -0400] rev 10993
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 hog number display: no blinking
sheepluva [Thu, 11 Jun 2015 03:31:33 +0200] rev 10992
hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 Time is stored in bytestring now
unc0rr [Wed, 10 Jun 2015 23:21:30 +0300] rev 10991
Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 Buggy executeMany?
unc0rr [Wed, 10 Jun 2015 23:05:38 +0300] rev 10990
Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 ambiguous
nemo [Mon, 08 Jun 2015 08:21:09 -0400] rev 10989
ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 mention hoggywood and cake in the changelog
sheepluva [Sun, 07 Jun 2015 04:40:02 +0200] rev 10988
mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 fix flower grave
sheepluva [Sat, 06 Jun 2015 23:57:12 +0200] rev 10987
fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 fix statue grave
sheepluva [Sat, 06 Jun 2015 23:28:07 +0200] rev 10986
fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 fix chat lines losing color information on texture reload
sheepluva [Sat, 06 Jun 2015 22:10:11 +0200] rev 10985
fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 More ifdefs \o/ (fix build even more)
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10984
More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 Lazy fix for server build
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10983
Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10982
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 Update .hgignore file
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10981
Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 merge, mah friend, long time no see
koda [Wed, 03 Jun 2015 14:52:30 +0100] rev 10980
merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 - some new mission icons
mikade <redgrinner@gmail.com> [Wed, 03 Jun 2015 22:16:03 +0900] rev 10979
- some new mission icons - add variable portal limiter (and effects) to TechRacer - allow variable (not just infinite) ufo fuel - possibly break stuff some - more whitespace?
Wed, 03 Jun 2015 07:30:12 -0400 cursor x/y when targeting for mikade's visual effects. this is not synced
nemo [Wed, 03 Jun 2015 07:30:12 -0400] rev 10978
cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 Fix building hedgewars-server
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10977
Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 Allow skipping the bundle step after install on OSX
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10976
Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 Make sure that the png library name is always defined
koda [Tue, 02 Jun 2015 18:10:46 +0100] rev 10975
Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 Fix libsdl bundling on OSX when library rather than framework is used
koda [Tue, 02 Jun 2015 17:57:15 +0100] rev 10974
Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 Move OSX SDL library configuration from SDLh to proper CMakeLists
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10973
Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 Fix retina rendering on OSX
koda [Tue, 02 Jun 2015 01:28:21 +0100] rev 10972
Fix retina rendering on OSX This does not actually improve any graphics, but at least OSX native GUI elements won't look pixellated any more.
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