hedgewars/uScript.pas
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Mon, 02 Jul 2018 16:48:16 -0400 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
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