gameServer/HWProtoLobbyState.hs
Mon, 05 Mar 2018 19:05:10 +0100 Wuzzy More user-friendly server messages
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Mon, 28 Dec 2015 23:37:44 +0300 unc0rr Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 09:06:29 +0300 unc0rr Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Sun, 30 Aug 2015 18:03:44 +0300 unc0rr Restore player clan on rejoin (issue 934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 unc0rr Fix inverse paused state for spectators joining paused game (not tested)
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sat, 01 Aug 2015 00:09:59 +0300 unc0rr Use helper function instead of ton of copypasta
Sat, 07 Feb 2015 00:19:54 +0300 unc0rr This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
Tue, 30 Dec 2014 23:31:00 +0300 unc0rr Uhm... this seems to count as a workaround, not tested though
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Sat, 05 Jul 2014 15:28:32 +0400 unc0rr Restore teams in teams list on rejoin, should fix issues with second rejoin.
Wed, 02 Jul 2014 23:55:00 +0400 unc0rr Fix some issues with rejoining (rejoining client still desyncs though)
Thu, 26 Jun 2014 21:43:36 +0400 unc0rr Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
Mon, 23 Jun 2014 23:50:08 +0400 unc0rr Inform engine if player is back after being disconnected
Mon, 23 Jun 2014 22:22:29 +0400 unc0rr Allow server admins to join room of another protocol version
Sun, 23 Mar 2014 23:35:33 +0400 unc0rr Some fixes to voting + small refactoring
Fri, 31 Jan 2014 12:45:51 +0400 unc0rr Fix build
Fri, 13 Dec 2013 00:16:02 +0400 unc0rr - /greeting command for room greeting message
Thu, 05 Dec 2013 00:51:27 +0400 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
Sat, 30 Nov 2013 17:43:58 +0400 unc0rr Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
Mon, 18 Nov 2013 00:44:30 +0400 unc0rr - Column for script in rooms list
Tue, 03 Sep 2013 22:35:57 +0400 unc0rr /watch works in testing environment
Thu, 01 Aug 2013 23:52:54 +0400 unc0rr Fix silliness from r3f4c3fc146c2 (was I sleepy?)
Sat, 29 Jun 2013 23:58:37 +0400 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Sat, 29 Jun 2013 00:18:17 +0400 unc0rr Fix "registered only" option
Thu, 06 Jun 2013 00:28:30 +0400 unc0rr - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
Wed, 22 May 2013 00:49:37 +0400 unc0rr '/rnd' command. Pass it a (possibly empty) list of items.
Wed, 10 Apr 2013 22:48:14 +0400 unc0rr - Revert server workaround over desync from r98e2dbdda8c0
Wed, 20 Feb 2013 22:54:16 +0400 unc0rr Workaround desync issue if I correctly understand its roots (barely tested)
Sun, 10 Feb 2013 01:52:13 +0400 unc0rr Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
Sat, 19 Jan 2013 21:51:41 +0400 unc0rr - Allow server admins to use DELEGATE even when not room owner
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Thu, 10 Jan 2013 22:54:55 +0400 unc0rr Throw away stupid Data.Seq
Wed, 05 Dec 2012 23:55:22 +0400 unc0rr Show others if spectator is in game flibqtfrontend
Wed, 05 Dec 2012 23:51:04 +0400 unc0rr Show who's in game to spectators flibqtfrontend
Wed, 05 Dec 2012 23:25:11 +0400 unc0rr "Registered users only" room flag flibqtfrontend
Sat, 01 Dec 2012 00:37:23 +0400 unc0rr - Fix UNBAN bug
Fri, 30 Nov 2012 18:43:43 +0400 unc0rr Implement ban by nickname
Sun, 28 Oct 2012 23:43:56 +0400 unc0rr Choose first unused color for added team (addresses issue 431) + other small changes
Sun, 21 Oct 2012 17:00:35 +0400 unc0rr Keep room admin ready status always set
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Sat, 13 Oct 2012 00:07:46 +0400 unc0rr UNBAN implementation
Sun, 09 Sep 2012 19:57:13 +0400 unc0rr 'h' status for room admins
Sat, 08 Sep 2012 10:30:16 +0400 unc0rr More consistency in terminology
Tue, 04 Sep 2012 15:18:22 +0400 unc0rr Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
Mon, 13 Aug 2012 23:17:09 +0400 unc0rr Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
Thu, 28 Jun 2012 22:45:06 +0400 unc0rr - Try sending remove message in 'finally' as a last resort
Sun, 22 Apr 2012 21:23:32 +0400 unc0rr Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
Thu, 29 Dec 2011 23:02:40 +0300 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
Sun, 23 Oct 2011 11:37:52 +0400 unc0rr Case-insensitive comparison of nicks
Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
Sat, 24 Sep 2011 00:00:57 +0400 unc0rr Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
Fri, 16 Sep 2011 19:55:11 +0400 unc0rr - Allow 8 teams in game on 0.9.16-dev
Mon, 15 Aug 2011 20:31:31 +0400 unc0rr Don't allow to join other protocol room using FOLLOW command (not tested)
Sat, 23 Jul 2011 09:30:51 +0400 unc0rr Implement command for banning by ip and a command for bans list
Sun, 15 May 2011 18:10:01 +0400 unc0rr On restart command close server socket and spawn new server, keep running until last client quits
Sun, 03 Apr 2011 16:31:48 +0400 unc0rr Some polishing
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
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