3 months ago Add some more work on rust ai transitional_engine
unC0Rr [Tue, 31 Dec 2024 15:18:18 +0100] rev 16053
Add some more work on rust ai
4 months ago Make wider range of numbers representable with FPNum on the cost of smaller precision transitional_engine
unC0Rr [Thu, 19 Dec 2024 14:18:55 +0100] rev 16052
Make wider range of numbers representable with FPNum on the cost of smaller precision
4 months ago Add a benchmark for landgen transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:43:38 +0100] rev 16051
Add a benchmark for landgen
4 months ago Make FPNum use saturating calculations transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:40:48 +0100] rev 16050
Make FPNum use saturating calculations
4 months ago Implement passing of available ammo to rust AI transitional_engine
unC0Rr [Tue, 17 Dec 2024 15:44:21 +0100] rev 16049
Implement passing of available ammo to rust AI
4 months ago Add templates for maps with 3 to 8 vertical structures transitional_engine
unC0Rr [Sat, 14 Dec 2024 18:07:29 +0100] rev 16048
Add templates for maps with 3 to 8 vertical structures
4 months ago Add the template to selection transitional_engine
unC0Rr [Tue, 03 Dec 2024 16:23:30 +0100] rev 16047
Add the template to selection
4 months ago Add one more template transitional_engine
unC0Rr [Tue, 03 Dec 2024 14:12:28 +0100] rev 16046
Add one more template
4 months ago Tweak the rest of map templates transitional_engine
unC0Rr [Mon, 02 Dec 2024 17:36:44 +0100] rev 16045
Tweak the rest of map templates
4 months ago * Introduce concept of invizible walls to constrain outline map generation transitional_engine
unC0Rr [Sun, 01 Dec 2024 21:08:03 +0100] rev 16044
* Introduce concept of invizible walls to constrain outline map generation * Rework some templates to work better with new parameters in rust landgen
4 months ago Add a tool visualizing map templates transitional_engine
unC0Rr [Fri, 29 Nov 2024 22:29:58 +0100] rev 16043
Add a tool visualizing map templates
5 months ago Merge tip transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16042
Merge tip
5 months ago Make AI less annoying transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:29:48 +0100] rev 16041
Make AI less annoying
5 months ago Add some progress on rust AI transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16040
Add some progress on rust AI
6 months ago Start on AI implementation in rust transitional_engine
unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16039
Start on AI implementation in rust
5 months ago - Update corrosion transitional_engine
unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16038
- Update corrosion - Implement installation of targets imported with corrosion
7 months ago Wrap chat lines into div
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16037
Wrap chat lines into div
7 months ago Remove old code transitional_engine
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16036
Remove old code
7 months ago Add templates for different maze styles transitional_engine
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16035
Add templates for different maze styles
7 months ago Sanitize maze mapgen code a bit transitional_engine
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16034
Sanitize maze mapgen code a bit
7 months ago Use rust implementation of maze generator in engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16033
Use rust implementation of maze generator in engine
7 months ago Add maze land generator ported from pascal engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16032
Add maze land generator ported from pascal engine
7 months ago Fix test to match new yaml structure transitional_engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16031
Fix test to match new yaml structure
7 months ago Add install script for tiles transitional_engine
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16030
Add install script for tiles
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