Mon, 14 Jan 2013 11:19:59 +0100 GCI2012: Improve Game Configuration Widget
dag10 [Mon, 14 Jan 2013 11:19:59 +0100] rev 8377
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
Mon, 14 Jan 2013 12:07:06 +0400 Merge
unc0rr [Mon, 14 Jan 2013 12:07:06 +0400] rev 8376
Merge
Sun, 13 Jan 2013 11:14:50 +0400 Fix build
unc0rr [Sun, 13 Jan 2013 11:14:50 +0400] rev 8375
Fix build
Sun, 13 Jan 2013 10:46:01 +0400 Hat selection reworked
dag10 [Sun, 13 Jan 2013 10:46:01 +0400] rev 8374
Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo [Sat, 12 Jan 2013 18:37:10 -0500] rev 8373
Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 Logon procedure for checkers, introduce invisible clients
unc0rr [Sun, 13 Jan 2013 01:02:08 +0400] rev 8372
Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 - Start work on checker
unc0rr [Sat, 12 Jan 2013 01:18:50 +0400] rev 8371
- Start work on checker - Various small fixes
Thu, 10 Jan 2013 22:59:46 +0400 Fix tons of warnings
martin_bede [Thu, 10 Jan 2013 22:59:46 +0400] rev 8370
Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 Throw away stupid Data.Seq
unc0rr [Thu, 10 Jan 2013 22:54:55 +0400] rev 8369
Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 Fix build
unc0rr [Wed, 09 Jan 2013 10:16:10 +0400] rev 8368
Fix build
Tue, 08 Jan 2013 21:29:37 +0200 Merged default
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:29:37 +0200] rev 8367
Merged default
Tue, 08 Jan 2013 00:40:20 +0400 lua API functions to enable or disable game flags
martin_bede [Tue, 08 Jan 2013 00:40:20 +0400] rev 8366
lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 correct rope tip
nemo [Mon, 07 Jan 2013 08:35:29 -0500] rev 8365
correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 Added "New account" button when connectiong to the official server
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:27:35 +0200] rev 8364
Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 Merge from default flibqtfrontend
unc0rr [Fri, 04 Jan 2013 21:44:40 +0400] rev 8363
Merge from default
Fri, 04 Jan 2013 19:42:49 +0400 - Unbreak build with .pro file
unc0rr [Fri, 04 Jan 2013 19:42:49 +0400] rev 8362
- Unbreak build with .pro file - Cosmetic fixes to video recording stuff
Wed, 02 Jan 2013 18:32:19 +0100 Tips are now loaded from an xml file.
martin_bede [Wed, 02 Jan 2013 18:32:19 +0100] rev 8361
Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 simplified physfs cmake
koda [Thu, 03 Jan 2013 10:43:40 +0100] rev 8360
simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 Removed wiggle 3D mode, reorder the list of 3D modes.
martin_bede [Thu, 03 Jan 2013 19:57:17 +0100] rev 8359
Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda [Fri, 04 Jan 2013 03:13:21 +0100] rev 8358
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 GCI2012: Resolution Freedom
koda [Fri, 04 Jan 2013 02:58:19 +0100] rev 8357
GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 Tweaked the resolution option layout.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 17:14:14 +0200] rev 8356
Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 GCI2012: Unix Qt Signals
martin_bede [Wed, 02 Jan 2013 23:13:14 +0100] rev 8355
GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:59:30 +0200] rev 8354
Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 simplify entering/leaving pages debug
koda [Wed, 02 Jan 2013 12:39:50 +0100] rev 8353
simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 Changed resolution labels on options page.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:58:23 +0200] rev 8352
Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 also have uTouch follow the new NewTurn policy
koda [Wed, 02 Jan 2013 10:11:42 +0100] rev 8351
also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 merged changes
vitiv <nikita.utiu@gmail.com> [Mon, 31 Dec 2012 12:12:23 +0200] rev 8350
merged changes
Tue, 01 Jan 2013 14:21:51 -0500 move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
nemo [Tue, 01 Jan 2013 14:21:51 -0500] rev 8349
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sun, 30 Dec 2012 03:00:51 +0100 don't discard older cmake_c_flags
koda [Sun, 30 Dec 2012 03:00:51 +0100] rev 8348
don't discard older cmake_c_flags
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