hedgewars/uWorld.pas
Sat, 01 Aug 2009 13:59:41 +0000 unc0rr New waves rendering procedure based on using texture coodrinates > 1.0
Thu, 30 Jul 2009 22:36:57 +0000 nemo Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
Thu, 30 Jul 2009 09:35:09 +0000 unc0rr Move water waves rendering to a separate procedure
Thu, 30 Jul 2009 09:32:56 +0000 unc0rr Better handle pointing with mouse cursor on zoom
Tue, 28 Jul 2009 22:04:04 +0000 nemo Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
Sun, 26 Jul 2009 19:56:40 +0000 nemo Add back waves since it was really irritating Tiy
Fri, 24 Jul 2009 23:50:53 +0000 nemo Remove reduced quality check - gameplay impact
Fri, 24 Jul 2009 19:42:06 +0000 nemo Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
Thu, 23 Jul 2009 18:48:41 +0000 nemo add extra semi-opaque layer of water to discolour objects in the water.
Wed, 22 Jul 2009 01:50:46 +0000 nemo little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
Sun, 05 Jul 2009 16:37:05 +0000 nemo Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
Sun, 05 Jul 2009 13:39:05 +0000 nemo Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
Fri, 26 Jun 2009 19:52:42 +0000 unc0rr Bring back smoothness for camera movement
Fri, 26 Jun 2009 19:40:10 +0000 unc0rr Some work on camera
Sun, 21 Jun 2009 15:36:13 +0000 unc0rr Some fixes on camera broken by zoom code (ammo menu should work now)
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