Sat, 26 Jan 2013 23:57:37 +0100 |
koda |
some whitespaces from ios files
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Wed, 23 Jan 2013 04:42:18 +0100 |
koda |
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
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Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sun, 05 Feb 2012 15:52:26 +0100 |
koda |
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Fri, 25 Nov 2011 04:57:59 +0100 |
koda |
better ios localization files
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Fri, 04 Nov 2011 00:38:37 +0100 |
koda |
while formatting the ammomenu code i found out that it's simpler to move than i thought, and fixed a small glitch when animation was disabled
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Wed, 26 Oct 2011 01:17:44 +0200 |
koda |
fix runtime compability with ios 3.* (hopefully) and fix a small glitch in turning off music/sounds
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Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Sat, 01 Oct 2011 02:40:26 +0200 |
koda |
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
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Sat, 24 Sep 2011 00:54:47 +0200 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Sun, 28 Aug 2011 17:37:40 +0200 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
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Tue, 23 Aug 2011 09:23:45 +0200 |
koda |
ok this makes no sense now, remove 'enhanced' option from ios
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Tue, 23 Aug 2011 03:46:17 +0200 |
koda |
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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