- Move protocol handling events to main thread through qt's main loop
- Reorganize code a bit
- (Finally) automatically load points for all current TechRacer maps
- Hack / break some stuff
- Suspend two of the crappier maps
Add two new maps, improve an old one
Fix a few maps so they can be converted into HWMAP format
- Fix order of messages, also don't duplicate last timestamped message
- Comment out useless line in uTeams
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When
re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
- Take girder height into account (fix
issue #908)
- Fix off-by-2 error in girder placement
- Some tweaks to allow for more girders placed
Added param for rounds in techracer.
Also some support for hand-drawn map placed stuff.
reduce volume a bit more. also fix engine hint