hedgewars/uGearsUtils.pas
Fri, 09 Feb 2018 11:30:04 +0100 Wuzzy Refactor health gain effects and message into util fuction HHHeal
Thu, 08 Feb 2018 07:09:39 +0100 Wuzzy Fix timebox being usable in SD w/ damage=0
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Mon, 30 Oct 2017 21:59:25 +0100 Wuzzy Backed out changeset d08afea02908
Mon, 23 Oct 2017 17:29:56 +0200 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
Sun, 22 Oct 2017 02:25:27 +0200 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
Sat, 21 Oct 2017 23:59:31 +0200 Wuzzy Move CalcWorldWrap to uUtils.pas
Fri, 20 Oct 2017 13:27:48 +0200 Wuzzy AI player checks if it can use tardis before selecting it
Fri, 06 Oct 2017 14:03:13 +0200 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Thu, 10 Aug 2017 08:13:37 -0400 alfadur block spawning on ice slopes
Wed, 09 Aug 2017 15:36:05 -0400 nemo So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
Wed, 09 Aug 2017 12:46:52 -0400 nemo trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
Wed, 09 Aug 2017 12:22:05 -0400 nemo don't spawn things on ice. it's too unpredictable what'll happen to them
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