2011-03-09 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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2011-03-08 |
unc0rr |
- Simplify insane TConfig code
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2011-03-06 |
unc0rr |
- Write server config into .ini file on change
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2011-03-04 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-16 |
unc0rr |
More robust login system when db server goes away
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2011-02-16 |
unc0rr |
Allow users to join official server even when there's no db connection
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-05 |
unc0rr |
Fix build of official server
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2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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2011-02-02 |
unc0rr |
Fix even more
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2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
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2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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2010-07-25 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-05 |
unc0rr |
Start the server refactoring
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2010-02-25 |
unc0rr |
Replace tabs with spaces here too
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2009-09-17 |
unc0rr |
Final fix
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2009-09-17 |
unc0rr |
Second try
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2009-09-17 |
unc0rr |
Fix build
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2009-08-12 |
unc0rr |
Now really fix
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2009-08-12 |
unc0rr |
Fix compilation
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2009-08-05 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
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2009-07-09 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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2009-06-21 |
unc0rr |
Oops, fix database process interaction
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2009-06-19 |
unc0rr |
Implement sending gameserver stats to webserver
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2009-06-12 |
unc0rr |
Implement ability for server admin to clear accounts cache
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2009-05-27 |
unc0rr |
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
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2009-05-27 |
unc0rr |
- Prevent server from producing zombies
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2009-05-27 |
unc0rr |
Fix server compilation
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2009-05-25 |
unc0rr |
Add caching for accounts information (entries are stored in memory forever)
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2009-05-25 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
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2009-04-13 |
unc0rr |
- Add gameServer to build system
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2009-04-12 |
unc0rr |
Prevent server from crashing when get SqlNull value
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2009-04-12 |
unc0rr |
Better SQL statement, allows NULL rid
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2009-03-26 |
unc0rr |
- User from localhost is server admin
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2009-03-02 |
unc0rr |
Fake database connection with routine which marks all users as guests, when no database host was specified
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2009-02-27 |
unc0rr |
Set admin flag and send admin notification to users with rid equal to 3
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2009-02-25 |
unc0rr |
Retrieve client password from web database and ask for it
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2009-02-24 |
unc0rr |
Server now send ASKPASSWORD command to frontend when user has web account
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2009-02-23 |
unc0rr |
Add working check for www account existance
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2009-02-23 |
unc0rr |
Add options for configuring database access
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2009-02-18 |
unc0rr |
New game server:
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