gameServer/OfficialServer/DBInteraction.hs
2011-03-09 unc0rr Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
2011-03-08 unc0rr - Simplify insane TConfig code
2011-03-06 unc0rr - Write server config into .ini file on change
2011-03-04 unc0rr Add dbName parameter to .ini file, fix some warnings
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-16 unc0rr More robust login system when db server goes away
2011-02-16 unc0rr Allow users to join official server even when there's no db connection
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-05 unc0rr Fix build of official server
2011-02-05 unc0rr Add Unique field to Client structure, and use it to check for matching recieved account status with client
2011-02-02 unc0rr Fix even more
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-07-25 unc0rr - burp's patch cleaning up module dependancies + cabal file
2010-06-06 unc0rr Use sockets instead of handles, use bytestrings instead of strings
2010-05-05 unc0rr Start the server refactoring
2010-02-25 unc0rr Replace tabs with spaces here too
2009-09-17 unc0rr Final fix
2009-09-17 unc0rr Second try
2009-09-17 unc0rr Fix build
2009-08-12 unc0rr Now really fix
2009-08-12 unc0rr Fix compilation
2009-08-05 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
2009-07-09 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-06-21 unc0rr Oops, fix database process interaction
2009-06-19 unc0rr Implement sending gameserver stats to webserver
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-27 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27 unc0rr - Prevent server from producing zombies
2009-05-27 unc0rr Fix server compilation
2009-05-25 unc0rr Add caching for accounts information (entries are stored in memory forever)
2009-05-25 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
2009-04-13 unc0rr - Add gameServer to build system
2009-04-12 unc0rr Prevent server from crashing when get SqlNull value
2009-04-12 unc0rr Better SQL statement, allows NULL rid
2009-03-26 unc0rr - User from localhost is server admin
2009-03-02 unc0rr Fake database connection with routine which marks all users as guests, when no database host was specified
2009-02-27 unc0rr Set admin flag and send admin notification to users with rid equal to 3
2009-02-25 unc0rr Retrieve client password from web database and ask for it
2009-02-24 unc0rr Server now send ASKPASSWORD command to frontend when user has web account
2009-02-23 unc0rr Add working check for www account existance
2009-02-23 unc0rr Add options for configuring database access
2009-02-18 unc0rr New game server:
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