Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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Sun, 23 Feb 2014 13:47:15 -0500 |
nemo |
use data not text, so DLC doesn't get an *
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Wed, 01 Jan 2014 23:28:24 +0400 |
unc0rr |
Prepend '!' to 42nd scheme parameter in network traffic
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Wed, 01 Jan 2014 14:16:01 +0400 |
unc0rr |
Special script parameter variable in game scheme
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Tue, 10 Dec 2013 00:00:08 +0400 |
unc0rr |
Don't send empty theme in config
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Thu, 03 Oct 2013 14:47:33 -0400 |
nemo |
add world edges to config
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
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Fri, 01 Feb 2013 18:07:43 -0500 |
dag10 |
Made map preview a random/edit button again.
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Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
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