QTfrontend/game.cpp
Sun, 20 Jan 2008 13:41:38 +0000 unc0rr - Use shotgun training as more attractive than the second one with bazooka
Tue, 15 Jan 2008 08:04:09 +0000 displacer missing header fix
Wed, 26 Dec 2007 22:16:22 +0000 unc0rr - Header cleanup in game.cpp
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 displacer working weapons select
Sun, 16 Dec 2007 15:58:29 +0000 unc0rr - Save after save now works
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 unc0rr More work on Training mode
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
Mon, 11 Jun 2007 15:53:29 +0000 unc0rr Small fixes
Wed, 30 May 2007 20:48:57 +0000 unc0rr Save saves in Save directory
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Thu, 10 May 2007 21:19:12 +0000 unc0rr Simplify reading from file ;)
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Tue, 20 Feb 2007 22:34:42 +0000 displacer some debug messages removed
Tue, 20 Feb 2007 21:08:46 +0000 displacer frewetype warning is now printed to console
Sat, 10 Feb 2007 15:07:35 +0000 unc0rr - Better AI thinking behavior
Thu, 08 Feb 2007 20:54:14 +0000 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
Wed, 07 Feb 2007 00:30:25 +0000 displacer segfault after endgame fixed?!
Mon, 05 Feb 2007 23:34:00 +0000 unc0rr Fix net game ;)
Mon, 05 Feb 2007 22:39:01 +0000 unc0rr - Fix net game bug
Sat, 03 Feb 2007 00:04:52 +0000 displacer additional error checking
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Thu, 11 Jan 2007 23:19:18 +0000 unc0rr Game config commands are generated by GameCFGWidget
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Fri, 08 Dec 2006 21:14:52 +0000 displacer automatic assign of game server TCP port
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Thu, 23 Nov 2006 21:51:47 +0000 unc0rr Engine gets Data path from frontend
Sun, 19 Nov 2006 14:11:02 +0000 displacer fixed: choose map for simple game is working now
Sat, 18 Nov 2006 23:48:24 +0000 displacer map choose from files added
Sat, 18 Nov 2006 14:47:50 +0000 unc0rr - Fix infinite loop when selecting weapon with ammo menu
Tue, 14 Nov 2006 20:39:30 +0000 unc0rr 'Proto' class to make things easier
Wed, 01 Nov 2006 20:26:45 +0000 unc0rr - Fixes for map mushrooms
Sat, 28 Oct 2006 15:35:31 +0000 displacer rgb instead of rgba sending to engine
Sat, 28 Oct 2006 15:09:51 +0000 displacer multiplayer colors enabled
Fri, 27 Oct 2006 22:14:02 +0000 unc0rr Fixed compilation on *nix .)
Fri, 27 Oct 2006 22:07:38 +0000 unc0rr Implement Knowledge Base for libs/compilers bugs
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Mon, 02 Oct 2006 18:09:39 +0000 displacer tcp sockets are incapsulated in TCPBase class now
Sun, 01 Oct 2006 20:25:03 +0000 displacer united TCP transfers for start game and receive preview
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