Mercurial
Mercurial
>
hedgewars
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Tue, 06 May 2014 23:16:35 +0400
- Increase limits on number of mines and explosives in game scheme
changeset
unc0rr [Tue, 06 May 2014 23:16:35 +0400] rev 10236
- Increase limits on number of mines and explosives in game scheme - Stop trying to place mines/explosives after 4 fails to place in row
Wed, 30 Apr 2014 15:26:50 +0400
Drawn maps optimizer - first steps:
changeset
unc0rr [Wed, 30 Apr 2014 15:26:50 +0400] rev 10235
Drawn maps optimizer - first steps: - Break paths into segments
Wed, 30 Apr 2014 14:17:06 +0400
Fix crashers in rc plane code
changeset
unc0rr [Wed, 30 Apr 2014 14:17:06 +0400] rev 10234
Fix crashers in rc plane code
Tue, 29 Apr 2014 10:20:45 +0400
Merge
changeset
unc0rr [Tue, 29 Apr 2014 10:20:45 +0400] rev 10233
Merge
Mon, 28 Apr 2014 21:01:39 +0200
don't search for lua 5.1 anymore
changeset
sheepluva [Mon, 28 Apr 2014 21:01:39 +0200] rev 10232
don't search for lua 5.1 anymore
Mon, 28 Apr 2014 19:01:08 +0400
Don't activate invulnerability/vampirism between shots of multiattack weapon
changeset
unc0rr [Mon, 28 Apr 2014 19:01:08 +0400] rev 10231
Don't activate invulnerability/vampirism between shots of multiattack weapon
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
+3000
tip