Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Feb 2018 10:47:35 +0100] rev 13014
Simplify 5 team hats to static format
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 21:47:31 +0100] rev 13013
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 21:39:10 +0100] rev 13012
Implement very basic stats screen for TropyRace
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 19:03:04 +0100] rev 13011
TrophyRace: Hide mission panel when player shoots rope
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 18:56:00 +0100] rev 13010
Simplify the status update panel in Trophy Race a lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 18:32:28 +0100] rev 13009
TrophyRace: Show fastest team times (instead of clan times)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 16:48:04 +0100] rev 13008
TrophyRace: Show current racing time at top
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 13:49:14 +0100] rev 13007
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
I figured that the toggling hog tags on and off is a bit
more important than changing the tag types, because you sometimes
run into a hog whose tags block your view, so a 1-key press is
helpful. On the other hand, you probably only want to changing the
tag types in the game once (if at all).
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 13:34:17 +0100] rev 13006
Scheme editor: Slightly fade disabled game modifiers into gray
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 12:13:06 +0100] rev 13005
Fix some hats “dancing on the head” by making them static
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 04:27:16 +0100] rev 13004
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Feb 2018 01:06:55 +0100] rev 13003
Change icon for King Mode
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 23:40:10 +0100] rev 13002
Fix a few typos in German translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 23:03:35 +0100] rev 13001
Fix some consistency issues with change hog tags control
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:56:32 +0100] rev 13000
Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:54:13 +0100] rev 12999
Switch + Change hog tags now turns on and off all tags
The previous state is remembered
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 22:27:18 +0100] rev 12998
Toggle hog tag translucency with Precise + Change hog tags key
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 21:28:44 +0100] rev 12997
Add separate control for changing hedgehog tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 20:57:45 +0100] rev 12996
Rename AFK Mode to “Auto Skip” (
bug #78)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 17:45:33 +0100] rev 12995
Rewrite introduction in README
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 17:08:14 +0100] rev 12994
Update README about the team chat key
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 15:36:38 +0100] rev 12993
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Also fix clipping problem of normal flakes
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 02:48:46 +0100] rev 12992
Fix preview image for Sticks map
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 02:26:59 +0100] rev 12991
Redo SD water and SD clouds of most themes and apply sd-tint
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:37:08 +0100] rev 12990
Make team chat its own control and use [U] key by default
Why [U] and not [Y]? Because [Y] is already occupied by Confirm.
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:23:07 +0100] rev 12989
Show remaining ammo when using Birdy egg or RC Plane bomb
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 22:22:27 +0100] rev 12988
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Previously, a player could just name their hog "Mutant" and give
it the respective hat to try to confuse other players. This is
no longer possible.
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:47:45 +0100] rev 12987
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:00:26 +0100] rev 12986
Battalion (mode=king): Kill the team when the king died instea of dismissing
DismissTeam causes a lot of problems and is not suited for multiplayer.
The team is not dismissed if the team is still active.
It's hard to properly do a tie.
And, and, and …
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:38:07 +0100] rev 12985
Battalion: Reduce amount of SD messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:19:43 +0100] rev 12984
Tweak some misleading Battalion texts
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:47:40 +0100] rev 12983
Battalion: Move crate pickup animation to crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:22:29 +0100] rev 12982
Battalion: Use official onEndTurn callback
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 16:41:40 +0100] rev 12981
Battalion: Add more health change effects
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:50:49 +0100] rev 12980
Battalion: Clean up and remove dead code
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:08:13 +0100] rev 12979
Battalion: Standardize the crate pickup message
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 14:50:06 +0100] rev 12978
Clean up Battalion error stuff
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 11:03:48 +0100] rev 12977
Add custom weapon icons for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 22:11:52 +0100] rev 12976
HedgeEditor: Tweak caption colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:39:39 +0100] rev 12975
Construction Mode: Fix cursor icon being displayed on teleport
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:28:21 +0100] rev 12974
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 13:35:47 +0100] rev 12973
Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 04:00:10 +0100] rev 12972
Construction Mode: Fix annoying extra messages when using object placer
This is done by moving object placer away from the drill strike, which
permits timer keys.
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:17:58 +0100] rev 12971
Fix incorrect round counting in fruit03, too
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:03:09 +0100] rev 12970
Fix Killing the Specialists recording the turn count way too low
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 01:15:23 +0100] rev 12969
Construction Mode: Spawn particles over generators, tweak other particles
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:54:12 +0100] rev 12968
Construction Mode: Show message when respawning hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:13:23 +0100] rev 12967
Racer: Make waypoints dark in bright themes like Bath
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 22:02:08 +0100] rev 12966
Make first waypoint flash TechRacer, before hog starts racing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 21:28:22 +0100] rev 12965
Racer: Make first waypoint flash and highlight last waypoint while placing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 20:08:22 +0100] rev 12964
Racer, TechRacer: Fade out waypoints at the end
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 19:30:51 +0100] rev 12963
Racer, TechRacer: Change waypoint opacity on victory or failure
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 18:03:12 +0100] rev 12962
Increase opacity of Racer/TechRacer waypoints
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:37:47 +0100] rev 12961
Disable crate drops in HedgeEditor scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:36:01 +0100] rev 12960
Remove some "invalid" crate drops from Construction Mode weapon scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:16:20 +0100] rev 12959
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter