hedgewars/CCHandlers.inc
Mon, 11 May 2009 18:56:55 +0000 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Fri, 01 May 2009 11:58:22 +0000 unc0rr nemo's tweaks to bubbles
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 01 Mar 2009 17:30:10 +0000 unc0rr a patch :P
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Mon, 23 Feb 2009 20:43:05 +0000 unc0rr titlebar fix for Mac OS X by koda
Sat, 21 Feb 2009 14:43:40 +0000 unc0rr Hedgehog drops a grave on "/newgrave" command. Patch by nemo
Sat, 24 Jan 2009 12:43:57 +0000 unc0rr Don't allow pause when playing online
Mon, 12 Jan 2009 21:57:41 +0000 unc0rr Finish voicepacks support in engine (not tested though)
Mon, 12 Jan 2009 21:49:10 +0000 unc0rr Start voicepacks implementation
Sat, 10 Jan 2009 22:50:54 +0000 unc0rr Implement precise aiming when pressing left shift
Thu, 04 Dec 2008 21:14:03 +0000 unc0rr Don't call SDL_FreeSurface with null pointer
Sat, 18 Oct 2008 17:01:56 +0000 unc0rr Fix formatting
Sat, 18 Oct 2008 17:01:34 +0000 unc0rr Allow /me in chat
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Sun, 27 Jul 2008 21:58:46 +0000 unc0rr - Disable ability to resize window
Sun, 27 Jul 2008 19:47:12 +0000 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
Sun, 27 Jul 2008 19:37:24 +0000 unc0rr Add ability to resize engine's window
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Sun, 22 Jun 2008 19:26:01 +0000 unc0rr Start exit confirmation implementation
Wed, 11 Jun 2008 21:41:44 +0000 unc0rr Enable history (bound on ` key)
Wed, 11 Jun 2008 21:00:58 +0000 unc0rr Implement history for chat (27 entries), no key binding yet
Sun, 01 Jun 2008 20:01:45 +0000 unc0rr - Quick hack for hats
Sun, 25 May 2008 18:09:21 +0000 unc0rr Add nickname to message in more appropriate place
Sat, 24 May 2008 18:37:04 +0000 unc0rr Preparing to have gsChat gamestate
Mon, 12 May 2008 19:49:36 +0000 unc0rr - Continue preparation for implementing attack from rope and parachute
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Tue, 06 May 2008 14:47:45 +0000 unc0rr More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 unc0rr - Better error handling when creating the window
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 25 Apr 2008 13:51:01 +0000 unc0rr - Fix sounds when the turn is skipped
Thu, 24 Apr 2008 15:19:33 +0000 unc0rr - Some more sounds
Tue, 05 Feb 2008 18:25:46 +0000 unc0rr - Handle new command in game record and net
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sun, 27 Jan 2008 16:49:11 +0000 unc0rr Now game looks almost like it did before switching to OpenGL
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 30 Dec 2007 16:51:06 +0000 unc0rr Better tags switching sequence
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Sun, 30 Sep 2007 13:36:32 +0000 unc0rr - Add 'Mission Fail' trigger type
Thu, 27 Sep 2007 16:55:49 +0000 unc0rr Add 'Successful finish' trigger
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 unc0rr - Fix some triggers bugs
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Sun, 09 Sep 2007 14:53:28 +0000 unc0rr Start implementing triggers in engine
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 unc0rr Proto change: set color in addteam command
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
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