hedgewars/uCommandHandlers.pas
Wed, 01 Nov 2017 20:52:06 +0100 unc0rr Don't send taunt message for automatically happening taunt animation
Fri, 22 Sep 2017 19:17:06 +0200 Wuzzy Backed out changeset c19e5ece5b3f
Fri, 22 Sep 2017 18:46:28 +0200 Wuzzy Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Mon, 10 Apr 2017 20:56:01 +0200 Wuzzy Fix crash when trying to open ammo menu with current team hog gear = nil
Sun, 01 May 2016 01:18:58 +0200 Wuzzy When doing something, set ready time to 0 instead of 1
Sun, 31 Jan 2016 16:07:14 +0300 unc0rr Bye-bye TryDo
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Tue, 21 Jul 2015 08:41:06 -0400 nemo just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 nemo disable land dump when using blurry land setting.
Wed, 18 Mar 2015 23:18:52 +0300 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Sat, 14 Feb 2015 22:25:31 -0500 nemo hook up to frontend
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sun, 14 Dec 2014 21:54:54 +0100 sheepluva Issue 768: Bee: Camera focus lost
Sun, 07 Dec 2014 14:36:28 -0500 nemo Add that "make screenshots of Land/LandPixels" thing for map creators
Tue, 02 Dec 2014 13:29:06 -0500 nemo switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sat, 08 Nov 2014 11:26:16 -0500 nemo Partially hook up feature size so horrorcat has something to test.
Thu, 30 Oct 2014 15:09:49 -0400 nemo Add Auto Camera messages to localisation
Mon, 20 Oct 2014 19:50:46 +0200 sheepluva allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
Fri, 22 Aug 2014 00:57:07 +0400 alfadur - Support for pausing multiplayer games
Sat, 31 May 2014 00:33:51 +0200 sheepluva get rid of fpc warnings/hints
Wed, 07 May 2014 00:04:02 +0400 unc0rr sekret feature (test commit)
Fri, 25 Apr 2014 16:52:04 +0400 unc0rr Add race type detection
Mon, 10 Feb 2014 00:43:03 +0400 unc0rr It compiles \o/
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Tue, 14 Jan 2014 12:44:29 +0400 unc0rr GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Wed, 01 Jan 2014 14:16:01 +0400 unc0rr Special script parameter variable in game scheme
Sun, 15 Dec 2013 14:05:42 -0500 nemo remove state from check, just to see if this was why we just desynced
Sat, 14 Dec 2013 14:29:14 -0500 nemo state too "why not"
Fri, 13 Dec 2013 22:14:02 +0400 unc0rr - /owner command to specify team owner
Sun, 24 Nov 2013 22:11:55 -0500 nemo fix tag toggling. I think...
Tue, 12 Nov 2013 22:34:54 -0500 nemo Delete now toggles hiding team area
Mon, 04 Nov 2013 01:23:20 +0400 unc0rr Only toggle afk mode when it's not your turn
Sun, 03 Nov 2013 22:39:00 +0400 unc0rr Quick and simple implementation of afk mode (toggled by /pause)
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Thu, 03 Oct 2013 14:47:33 -0400 nemo add world edges to config
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Sat, 20 Apr 2013 02:20:15 +0200 koda update 0.9.19 with dev branch 0.9.19
Mon, 15 Apr 2013 23:06:06 +0400 unc0rr Implement issue 308 with '|' as separator
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Fri, 22 Feb 2013 14:42:57 -0500 nemo oops. forgot this one.
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Thu, 10 Jan 2013 22:59:46 +0400 martin_bede Fix tons of warnings
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 29 Nov 2012 23:23:19 -0500 Joe Doyle (Ginto8) Move global variables to units that use them
Thu, 22 Nov 2012 00:41:53 +0100 koda updated branch webgl
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 14 Nov 2012 22:45:36 +0400 unc0rr Get rid of Pathz and UserPathz physfslayer
Sun, 04 Nov 2012 17:47:44 -0500 nemo Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
Sat, 27 Oct 2012 00:20:31 +0400 unc0rr No hacks! Fix issue 437
Fri, 26 Oct 2012 14:06:42 -0400 nemo Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
Tue, 23 Oct 2012 16:52:13 -0400 nemo Flag script parsecommands to avoid echoing to net
Mon, 22 Oct 2012 23:35:12 +0400 unc0rr - Fix desyncs triggered by AI
Wed, 03 Oct 2012 12:04:29 +0400 unc0rr No commit message
Wed, 05 Sep 2012 02:17:04 +0400 unc0rr Fix some warnings
Thu, 30 Aug 2012 14:26:05 -0400 nemo neglected stuff
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