project_files/HedgewarsMobile/Classes/LevelViewController.m
Sat, 26 Jan 2013 23:57:37 +0100 koda some whitespaces from ios files
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Wed, 21 Sep 2011 22:51:52 +0200 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
Thu, 12 May 2011 23:29:31 +0200 koda all together now! releaseAndNil ftw
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
Fri, 12 Nov 2010 23:59:40 +0100 koda update iFrontend with new schemes and weaps, fix up smaller glitches
Sat, 06 Nov 2010 18:21:30 +0100 koda update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Sun, 03 Oct 2010 00:23:05 +0200 koda various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
Sun, 19 Sep 2010 13:54:38 +0200 koda fixed the voice selection where you couldn't hear a preview sound
Sun, 19 Sep 2010 02:25:31 +0200 koda rework the AI level selection
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
less more (0) -15 tip