Mon, 01 Dec 2014 13:07:42 +0300 oops
unC0Rr [Mon, 01 Dec 2014 13:07:42 +0300] rev 10597
oops
Mon, 01 Dec 2014 11:37:28 +0900 some friendly updates to TechRacer
mikade <redgrinner@gmail.com> [Mon, 01 Dec 2014 11:37:28 +0900] rev 10596
some friendly updates to TechRacer
Sun, 30 Nov 2014 23:32:55 +0100 turns out IOResult is actually IOResult() - a function that clears its result after each call
sheepluva [Sun, 30 Nov 2014 23:32:55 +0100] rev 10595
turns out IOResult is actually IOResult() - a function that clears its result after each call
Sun, 30 Nov 2014 22:48:28 +0100 oops, fix logging. had = instead of <> in an error check
sheepluva [Sun, 30 Nov 2014 22:48:28 +0100] rev 10594
oops, fix logging. had = instead of <> in an error check
Sun, 30 Nov 2014 16:18:19 -0500 *sigh*
nemo [Sun, 30 Nov 2014 16:18:19 -0500] rev 10593
*sigh*
Sun, 30 Nov 2014 16:06:39 -0500 stricter skip
nemo [Sun, 30 Nov 2014 16:06:39 -0500] rev 10592
stricter skip
Sun, 30 Nov 2014 23:36:22 +0300 Limit fire particles speed to 2
unc0rr [Sun, 30 Nov 2014 23:36:22 +0300] rev 10591
Limit fire particles speed to 2
Sun, 30 Nov 2014 21:32:24 +0100 fix for Issue 840: Basic Training - Grenade is failing to dismiss team
sheepluva [Sun, 30 Nov 2014 21:32:24 +0100] rev 10590
fix for issue #840: Basic Training - Grenade is failing to dismiss team
Sun, 30 Nov 2014 15:30:51 -0500 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo [Sun, 30 Nov 2014 15:30:51 -0500] rev 10589
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
Sun, 30 Nov 2014 21:15:46 +0100 don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
sheepluva [Sun, 30 Nov 2014 21:15:46 +0100] rev 10588
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
Sun, 30 Nov 2014 15:12:59 -0500 delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
nemo [Sun, 30 Nov 2014 15:12:59 -0500] rev 10587
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
Sun, 30 Nov 2014 15:07:01 -0500 add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
nemo [Sun, 30 Nov 2014 15:07:01 -0500] rev 10586
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
Sun, 30 Nov 2014 14:41:40 -0500 Should prevent desync hopefully. Thanks unc0rr
nemo [Sun, 30 Nov 2014 14:41:40 -0500] rev 10585
Should prevent desync hopefully. Thanks unc0rr
Sun, 30 Nov 2014 17:20:37 +0100 fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
sheepluva [Sun, 30 Nov 2014 17:20:37 +0100] rev 10584
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue #838
Sat, 29 Nov 2014 21:29:32 -0500 oh right, forgot sheepluva had fixed ice
nemo [Sat, 29 Nov 2014 21:29:32 -0500] rev 10583
oh right, forgot sheepluva had fixed ice
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