Sat, 08 Dec 2018 14:22:24 +0100 |
Wuzzy |
Add reminder to call /restart_server with "yes"
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Thu, 04 Oct 2018 19:57:53 +0300 |
alfadur |
Add missing base case for lobby handler
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Thu, 04 Oct 2018 14:36:42 +0200 |
Wuzzy |
gameServer: Always report command name if getting an incorrect command
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Sat, 25 Aug 2018 22:02:21 +0200 |
Wuzzy |
Don't translate greeting message
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Wed, 18 Jul 2018 15:35:54 +0200 |
Wuzzy |
Refactor server chat command help, also add admin commands to help
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Wed, 18 Jul 2018 03:55:02 +0200 |
Wuzzy |
Add /help command for lobby and rooms too
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Mon, 05 Mar 2018 19:05:10 +0100 |
Wuzzy |
More user-friendly server messages
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Fri, 23 Dec 2016 23:29:00 +0300 |
unc0rr |
Only registered players regain their teams on rejoin
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Mon, 28 Dec 2015 23:37:44 +0300 |
unc0rr |
Allow server admins to join passworded/restricted rooms when it is really needed
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Mon, 28 Dec 2015 09:06:29 +0300 |
unc0rr |
Allow only one query per session
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Mon, 28 Dec 2015 08:43:38 +0300 |
unc0rr |
Don't send LIST command on join
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Sun, 30 Aug 2015 18:03:44 +0300 |
unc0rr |
Restore player clan on rejoin (issue 934, not tested)
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Sun, 30 Aug 2015 17:12:12 +0300 |
unc0rr |
Fix inverse paused state for spectators joining paused game (not tested)
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Sat, 01 Aug 2015 00:09:59 +0300 |
unc0rr |
Use helper function instead of ton of copypasta
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Sat, 07 Feb 2015 00:19:54 +0300 |
unc0rr |
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
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Tue, 30 Dec 2014 23:31:00 +0300 |
unc0rr |
Uhm... this seems to count as a workaround, not tested though
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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Sat, 05 Jul 2014 15:28:32 +0400 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
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Wed, 02 Jul 2014 23:55:00 +0400 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
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Thu, 26 Jun 2014 21:43:36 +0400 |
unc0rr |
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
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Mon, 23 Jun 2014 23:50:08 +0400 |
unc0rr |
Inform engine if player is back after being disconnected
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Mon, 23 Jun 2014 22:22:29 +0400 |
unc0rr |
Allow server admins to join room of another protocol version
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Sun, 23 Mar 2014 23:35:33 +0400 |
unc0rr |
Some fixes to voting + small refactoring
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Fri, 31 Jan 2014 12:45:51 +0400 |
unc0rr |
Fix build
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Fri, 13 Dec 2013 00:16:02 +0400 |
unc0rr |
- /greeting command for room greeting message
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Thu, 05 Dec 2013 00:51:27 +0400 |
unc0rr |
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
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Sat, 30 Nov 2013 17:43:58 +0400 |
unc0rr |
Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
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Mon, 18 Nov 2013 00:44:30 +0400 |
unc0rr |
- Column for script in rooms list
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Tue, 03 Sep 2013 22:35:57 +0400 |
unc0rr |
/watch works in testing environment
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Thu, 01 Aug 2013 23:52:54 +0400 |
unc0rr |
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
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Sat, 29 Jun 2013 23:58:37 +0400 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
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Sat, 29 Jun 2013 00:18:17 +0400 |
unc0rr |
Fix "registered only" option
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Thu, 06 Jun 2013 00:28:30 +0400 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
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Wed, 22 May 2013 00:49:37 +0400 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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Wed, 10 Apr 2013 22:48:14 +0400 |
unc0rr |
- Revert server workaround over desync from r98e2dbdda8c0
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Wed, 20 Feb 2013 22:54:16 +0400 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
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Sun, 10 Feb 2013 01:52:13 +0400 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
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Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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Wed, 05 Dec 2012 23:55:22 +0400 |
unc0rr |
Show others if spectator is in game
flibqtfrontend
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Wed, 05 Dec 2012 23:51:04 +0400 |
unc0rr |
Show who's in game to spectators
flibqtfrontend
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Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
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Sat, 01 Dec 2012 00:37:23 +0400 |
unc0rr |
- Fix UNBAN bug
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Fri, 30 Nov 2012 18:43:43 +0400 |
unc0rr |
Implement ban by nickname
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Sun, 28 Oct 2012 23:43:56 +0400 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
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Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
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Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
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Sat, 13 Oct 2012 00:07:46 +0400 |
unc0rr |
UNBAN implementation
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Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
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Sat, 08 Sep 2012 10:30:16 +0400 |
unc0rr |
More consistency in terminology
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Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
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Sun, 22 Apr 2012 21:23:32 +0400 |
unc0rr |
Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
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Thu, 29 Dec 2011 23:02:40 +0300 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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Sun, 23 Oct 2011 11:37:52 +0400 |
unc0rr |
Case-insensitive comparison of nicks
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Tue, 27 Sep 2011 19:27:19 +0400 |
unc0rr |
Introduce EngineInteraction module
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Sat, 24 Sep 2011 00:00:57 +0400 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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