QTfrontend/hwform.cpp
2011-06-18 koda under osx don't load a file in case a game is already running (also a little of code formatting)
2011-06-18 koda file association for mac!
2011-06-13 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
2011-05-29 koda unbreak compiling frontend under osx
2011-05-17 nemo make the associate button use the user's settings for loading demos/saves
2011-05-09 koda some headers cleanup and rename of stats and playrecord pages for consistency
2011-05-09 koda split pages.h into several header files
2011-04-15 unc0rr Add 'Cancel connection' button. Fixes issue #162
2011-04-11 nemo Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
2011-04-08 claymore Frontend: room rename
2011-04-06 Jonathan Improved random name generation (now a random fort and random grave is choosen
2011-04-06 Jonathan avoided some ambiguous function calls
2011-04-03 koda fix autorelease pools not being set (issue 209) and format code a little
2011-04-02 koda cmd+m should minimize the app as per apple human guidelines
2011-03-28 claymore don't disable the light-bulb button when less than 3 teams
2011-03-01 koda Happy 2011 :)
2011-02-02 unc0rr Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
2011-02-02 sheepluva if on dev version append hg revision id to demos/saves' filenames
2011-02-01 sheepluva make names in chats clickable. still color adjustments needed; and testing
2011-01-31 koda merge 0.9.15 once again
2011-01-22 sheepluva trim net nick in frontend
2011-01-17 koda merge latest 0.9.15 changes into head
2011-01-10 unc0rr Prevent frontend crash in certain circumstances
2011-01-17 koda ctrl+q closes frontend also on linux and windows 0.9.15
2011-01-15 koda possible fix hanging server on ctlr+w 0.9.15
2011-01-15 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
2010-12-21 Henek removing all " " in filenames under share and replacing "_" with " " in missions
2010-12-21 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
2010-12-20 Henek fixed and enabled removing of game scheme from options page
2010-12-18 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
2010-12-15 unc0rr Fix crash on forced disconnect
2010-12-15 unc0rr The Fix
2010-12-14 unc0rr Try to send drawn map data to net server
2010-12-14 unc0rr Don't reset teams when returning from draw map page
2010-12-13 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-12-13 unc0rr Use pageSwitchMapper in some more places
2010-12-12 unc0rr Pretension to switch to draw map page
2010-12-11 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
2010-11-28 nemo do GoBack if also INGAME due to kick
2010-11-28 nemo disable last commit w/ comment
2010-11-28 nemo suppress PART if game is running. testing, etc.
2010-11-28 nemo Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
2010-11-28 nemo add null check
2010-11-28 nemo Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
2010-11-22 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-11-21 nemo Fix koda's esc key binding so leaving rooms works correctly with it
2010-11-10 koda tweak interface, there is no need to manually add new weapons and schemes to the filter list
2010-11-01 nemo set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
2010-11-01 koda disable file association on mac for now
2010-11-01 nemo check for subs first
2010-11-01 nemo Add opendesktop association of files for non-windows. NEEDS TESTING.
2010-10-10 koda some optimizations to drawing and fetching data of new ammomenu
2010-10-08 koda fix issue 24 and issue 81
2010-10-06 smaxx Engine:
2010-08-23 smaxx Frontend:
2010-08-23 smaxx Frontend:
2010-07-31 koda remove trailing spaces from end of line
2010-04-08 smxx Frontend:
2010-04-03 sheepluva Palewolf:
2010-04-03 unc0rr Some stuff for game server administration task
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-18 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-26 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-22 smxx Frontend:
2010-02-17 smxx Engine:
2010-02-17 smxx Frontend:
2010-02-17 smxx Frontend:
2010-02-09 nemo Only enable chirp for room owner
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-03 smxx Frontend:
2010-01-24 koda sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
2009-11-20 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
2009-10-17 nemo Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
2009-10-17 unc0rr Fix build
2009-10-16 koda update appcast link
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-12 koda smaxx patch for hardware sound
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-03 unc0rr - Proper /team command implementation
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-26 koda makes the updater optional at compile time
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-09-10 unc0rr Move connect call to more appropriate place
2009-09-02 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-07-14 koda a lot of stuff:
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-24 unc0rr Silence frontend debug output
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-20 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
2009-05-03 nemo oops - checked in my disabling of frontend sound/animation
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-04-23 unc0rr TheXception's patch:
2009-04-20 unc0rr Fix team lists reset when editing weapon sets
2009-04-19 unc0rr TheXception's patch:
2009-04-17 unc0rr Fix disconnection from server
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-03-27 unc0rr Allow admin to set server's motd
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-15 unc0rr More game options by nemo
2009-03-13 unc0rr Scheme options work now
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr Continue work on new schemes
2009-03-09 unc0rr - Send initial room config
2009-03-08 unc0rr - Fix a bug in map widget
2009-03-08 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08 unc0rr Fix frontend not disconnecting from server
2009-03-04 unc0rr Some work on players lists context menus
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-02-26 unc0rr Small optimization in net server
2009-02-26 unc0rr Fix pages mess when password is refused
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-23 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-17 unc0rr Move template filter to map widget (by nemo)
2009-02-15 unc0rr "connecting" page
2009-02-15 unc0rr Templates filter by nemo
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-31 unc0rr Options for bonus box probability tuning and number of turn until sudden death
2009-01-14 unc0rr Properly handle room deletion in respect of pages switching
2009-01-14 unc0rr Implement isInRoom in client
2009-01-14 unc0rr Correctly handle disconnect when on stats page
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-13 unc0rr Use custom datetime format for using in filename
2009-01-12 unc0rr Some button reorganization on net game page
2009-01-12 unc0rr Draw ready status icon on ready button
2009-01-09 unc0rr Fix page switching issue when disconnected
2009-01-09 unc0rr Initial health graphic implementation
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-09 unc0rr - svn maintenance
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2009-01-08 unc0rr - Fix bugs in net server
2009-01-08 unc0rr Clean room chat history when entering room
2009-01-06 unc0rr Start converting network protocol to no-disconnecting religion
2009-01-06 unc0rr Don't escape chat strings which go to engine
2009-01-06 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2009-01-03 unc0rr - Decrease font size in chat
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2009-01-02 unc0rr - Update some copyrights
2009-01-02 unc0rr Lobby chat should work now
2009-01-02 unc0rr Start work on lobby: add/remove nick from the list on join/quit
2008-12-05 unc0rr - Less crossclass dependancies
2008-12-05 unc0rr Implement Solid Land checkbox
2008-11-27 unc0rr Store ammo info directly in combobox
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-24 unc0rr Small fixes mixed with formatting changes
2008-11-09 unc0rr Don't rerecord a demo
2008-11-09 unc0rr Add an option to name records with current date and time
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-25 unc0rr Customize menu look
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr Implement kick
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-09 unc0rr Fix the bug
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-04 unc0rr - Make look better
2008-07-07 unc0rr Update copyright headers a bit
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-24 unc0rr - New statistics
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-20 displacer select default and save weapons added
2007-12-19 displacer working weapons select
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-01 unc0rr Sample WWW server list class
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 displacer kdevelop project add, initial weapons scheme button
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