hedgewars/uTeams.pas
Tue, 14 May 2019 16:01:55 +0200 Wuzzy Add taunt sndFlyAway when hog flies off the map
Mon, 13 May 2019 22:51:31 +0200 Wuzzy Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Mon, 01 Apr 2019 19:27:13 +0200 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
Mon, 01 Apr 2019 19:16:55 +0200 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Wed, 02 Jan 2019 11:08:26 -0500 nemo heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 nemo remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Thu, 20 Dec 2018 15:53:22 +0100 Wuzzy Check team name collision and make them unique, if neccessary
Wed, 19 Dec 2018 20:27:35 +0100 Wuzzy Remove unused vars in uTeams
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
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