hedgewars/uLandTemplates.pas
Thu, 20 Jun 2013 11:15:50 +0400 unc0rr First select group of templates, then pick template from selected group
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Mon, 27 May 2013 11:33:25 -0400 nemo increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Mon, 05 Nov 2012 22:18:47 -0500 nemo revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
Sun, 28 Oct 2012 15:12:37 +0100 Xeli merge Medo's GSoC work hedgeroid
Thu, 25 Oct 2012 13:55:55 -0400 nemo Restore -gv, limit points to template dimensions
Sun, 14 Oct 2012 00:22:33 +0400 unc0rr Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
Mon, 27 Aug 2012 17:40:16 +0200 Medo Merge
Thu, 23 Aug 2012 20:43:39 -0400 nemo Fix formatting, reduce border sensitivity
Thu, 23 Aug 2012 23:18:06 +0400 unc0rr Slightly faster and slightly better templates #41 and #43
Sat, 18 Aug 2012 13:45:00 +0200 Medo engine: Fixed indentation regression
Sat, 18 Aug 2012 13:21:37 +0200 Medo engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
Sat, 04 Aug 2012 21:08:46 -0400 nemo An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
Fri, 11 May 2012 01:01:29 +0400 unc0rr Fix identifiers case in uLandTemplates (too lazy to make proper implementation in pas2c)
Wed, 09 May 2012 17:33:25 -0400 nemo Reflects change in previous revision to uTypes
Tue, 01 May 2012 19:56:55 +0200 koda breaking news, we don't support typed consts anymore
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 09 Jan 2012 01:13:55 -0500 nemo ok. pretty sure that has to be consistent in both. go with the smaller one...
Mon, 09 Jan 2012 00:50:39 -0500 nemo Slow down flakes/clouds that are farther away. Also unbreak NTPX w/ SDL 1.2
Sat, 07 Jan 2012 00:10:47 +0400 unc0rr Disallow dot as a part of identifier
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sat, 03 Apr 2010 06:28:36 +0000 nemo One more tiny island map. Just to pad the Small map section a bit
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Thu, 01 Apr 2010 00:16:23 +0000 nemo move this island further away from water too
Wed, 31 Mar 2010 02:33:05 +0000 nemo Minor tweak
Tue, 30 Mar 2010 17:50:58 +0000 nemo typo in template 41 definition. using FPoints from 40
Tue, 30 Mar 2010 02:45:31 +0000 nemo crank up r a bit
Tue, 30 Mar 2010 00:02:40 +0000 nemo prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Sun, 28 Mar 2010 23:05:33 +0000 nemo Adding small to these has never been useful
Sun, 28 Mar 2010 16:42:03 +0000 nemo One more wacky generated map. bunch of islands suitable for islands shoppa.
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Tue, 16 Mar 2010 13:39:39 +0000 mbait Added new type of map at UI. Simple random map generation mbait-mangen
Mon, 12 Oct 2009 13:47:56 +0000 nemo sheepluva's basic 45° test. NEEDS TESTING
Thu, 10 Sep 2009 15:29:28 +0000 nemo Strip trailing spaces
Sun, 30 Aug 2009 13:53:27 +0000 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 16:30:22 +0000 unc0rr engine part of nemo's patch
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Thu, 29 Jan 2009 14:49:47 +0000 unc0rr A bit better template
Tue, 27 Jan 2009 15:44:40 +0000 unc0rr Replace current templates with one cavern one
Tue, 27 Jan 2009 15:34:37 +0000 unc0rr nemo's template patch (invertion)
Mon, 26 Jan 2009 15:56:36 +0000 unc0rr Fix width/height dependant consts
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sat, 19 Jan 2008 13:14:25 +0000 unc0rr Last template for now
Sat, 19 Jan 2008 13:04:11 +0000 unc0rr And... one more
Sat, 19 Jan 2008 12:28:06 +0000 unc0rr LandTemplates++
Sat, 19 Jan 2008 12:16:27 +0000 unc0rr +1 land template
Sat, 19 Jan 2008 12:06:25 +0000 unc0rr One more crazy land template
Sat, 19 Jan 2008 11:54:44 +0000 unc0rr One more land template (pretty good IMO)
Sun, 15 Jul 2007 20:52:03 +0000 unc0rr Improve land generator
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sat, 26 May 2007 20:22:07 +0000 unc0rr One more land template
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