gameServer/HWProtoInRoomState.hs
Wed, 16 Sep 2009 12:48:27 +0000 unc0rr Don't store keepalive messages in game server spectators buffer
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Wed, 12 Aug 2009 12:44:42 +0000 unc0rr Implement filtering in server
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
Sun, 28 Jun 2009 21:43:46 +0000 unc0rr Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Mon, 13 Apr 2009 09:24:56 +0000 unc0rr Some polishing
Sat, 28 Mar 2009 10:42:00 +0000 unc0rr - Fix bug with kicking players
Mon, 09 Mar 2009 20:47:17 +0000 unc0rr Implement kick from room
Sat, 07 Mar 2009 17:43:25 +0000 unc0rr Cut the length of most used net packet
Mon, 23 Feb 2009 19:01:36 +0000 unc0rr Implement two more missing protocol commands
Fri, 20 Feb 2009 19:54:02 +0000 unc0rr Fix team removing on PART command
Fri, 20 Feb 2009 19:47:31 +0000 unc0rr Save some more bytes in protocol
Fri, 20 Feb 2009 19:46:22 +0000 unc0rr - Remove client teams on exit
Fri, 20 Feb 2009 19:40:55 +0000 unc0rr Removeteam action
Fri, 20 Feb 2009 11:58:58 +0000 unc0rr Implement 'roundfinished' cmd on net server
Wed, 18 Feb 2009 15:04:40 +0000 unc0rr New game server:
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