Thu, 16 May 2019 06:41:56 +0200 Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14967
Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14966
Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14965
Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14964
Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14963
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")
Wed, 15 May 2019 19:43:53 +0200 Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14962
Quick games: Add rare "floating flowers" map type
Wed, 15 May 2019 17:47:56 +0200 Quick games: Cap max. difficulty for the first 15 games
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14961
Quick games: Cap max. difficulty for the first 15 games
Wed, 15 May 2019 18:30:59 +0200 Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14960
Merge pull request #62 from hedgewars/ci-patch-osx-atomic Fix pas2c compilation on macOS
Wed, 15 May 2019 00:24:53 +0200 Update CMakeLists.txt
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14959
Update CMakeLists.txt
Wed, 15 May 2019 16:25:29 +0000 Merge changes
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14958
Merge changes
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