hedgewars/uRandom.pas
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Sun, 15 May 2016 14:29:37 +0300 unc0rr - Use IntToStr() in preference to Str()
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sun, 16 Jun 2013 00:46:11 +0400 unc0rr Some fixes to make pas2c+clang compile all engine files webgl
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Mon, 15 Apr 2013 23:06:06 +0400 unc0rr Implement issue 308 with '|' as separator
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 22 Aug 2012 13:03:09 -0400 nemo *sigh*
Wed, 22 Aug 2012 12:35:46 -0400 nemo initModule really not needed for uRandom
Wed, 22 Aug 2012 11:42:42 -0400 nemo Burn a random number in the override. Make sure cirbuf is reset.
Sat, 14 Jul 2012 23:19:09 -0400 nemo Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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