Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15559
Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15558
Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15557
Credit chujoii for a couple of more hats
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15556
locutus fixes my ancient build
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15555
Add patch to correctly handle libsdl2 from system/cmake
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15554
send team colors on round end
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15553
fix in-game team handling
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15552
don't apply voted 🦔 to the in-game teams
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15551
fix phantom rooms
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15550
er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15549
poison should ruin a flawless victory. ht Case_Of
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15548
remove canhazslicepatterns
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15547
add loading config from hwd to server
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15546
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15545
Add flags: serbia, montenegro
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15544
send 🦔 on round end
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15543
better response grouping
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15542
Fix weapon schemes sometimes not being saved properly
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15541
reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15540
backout a798e6441a36
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15539
HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15538
Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15537
Fix impossible to become mutant after mutant gear got deleted (
bug #804)
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15536
simplify team handling
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15535
add back em response on joining a game in progress
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15534
send cleared flags on room join
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15533
check the room passwords
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15532
complete checker login handling
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15531
fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15530
update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15529
remove unused em fn
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15528
update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15527
restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15526
disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15525
restore voting
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15524
disable fall tracing for cheese. it will probably be incorrect.
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15523
add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15522
make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15521
lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15520
move the anteroom out of the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15519
disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15518
some more room handler cleanup
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15517
add ip ban check
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15516
move end_game into server
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15515
hedgeroid/frontlib: update proto and weapons number
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15514
hedgeroid: adjust module names (SDL_* -> SDL2_*)
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15513
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15512
hedgeroid: add debug logging to library loading
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15511
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15510
merge 1.0.0 into hedgeroid
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15509
Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15508
oups. forgot "convert" creates a white background by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15507
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15506
CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15505
ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15504
ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15503
Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15502
ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15501
ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15500
ASA death02: Don't set hero health if enemy hurts itself